Killing Floor 2

Killing Floor 2

Crash (Original)
目前顯示第 41-48 項,共 48 項
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更新:2019 年 9 月 15 日 @ 下午 4:59

Version 1.02 (9/15/2019)

- Added a map preview image
- Fixed a few visible seams in the terrain
- Fixed several meshes and lights having their MaxDrawDistance too low, causing them to disappear in plain sight
- Fixed several Stand Your Ground borders not being aligned properly with the ground
- Fixed a few collectibles being hard to shoot at
- Fixed some odd shadows being projected from some of the buildings and skybridges
- Fixed Vertex Painting issues on certain terrain meshes
- Added a few more lights in the backdrop to give it a bit of contrast
- Fixed up collision on the terrain meshes to prevent getting stuck on the wooden planks (all the debris is now non-solid). Thanks to Arnie for reporting this.
- Rebuilt lightmaps on the terrain to prevent odd shadows, especially on the wooden debris
- Fixed a z-fighting issue with several indoor walls
- Fixed ragdolls and gibs not having any collisions vs certain art pieces and walls (thanks to Jenny XJ-9 for reporting this)

更新:2019 年 9 月 15 日 @ 下午 4:48

更新:2019 年 9 月 15 日 @ 下午 4:35

更新:2019 年 9 月 15 日 @ 下午 4:13

更新:2019 年 9 月 15 日 @ 下午 3:37

更新:2019 年 9 月 13 日 @ 下午 12:44

更新:2019 年 9 月 13 日 @ 上午 10:23

Version 1.01 (9/13/2019)

- Fixed framerate drops in the large white-brick building (thanks Chris.Redfield!)
- Moved a few jump platforms upward so it's easier to get to the ledges above them
- Fixed some lighting artifacts

更新:2019 年 9 月 12 日 @ 下午 3:04

Initial release.