Left 4 Dead 2

Left 4 Dead 2

Venissia
Affichage des entrées 1-8 sur 8
Mis à jour le : 3 oct. 2019 à 6h42

Update :

First of all, thanks for your feed back. I changed the campaign in order to make it easier. But, it's still challenging.

All maps :

- Nav is better than before

Map 1 : Venissia

- Add a lot of items (weapons, heals , ammo...)
- Gas can are glowing during the event
- Fix a lot of bugs and glitches

Map 2 : Subway

- Add a lot of items (weapons, heals , ammo...)
- Fix some bugs and glitches
- The elevator button glows and it's faster than before
- The subway button glows
- Add two grenade launchers to destroy the wall

Map 3 : Park

- Add some stuff (weapons, items, heals)
- Fix glitches
- The button for the electric door is glowing

Map 4 : Xaviere (final)

- Add a ladder on the school's roof
- Fix glitches and bugs

Mis à jour le : 15 sept. 2019 à 9h28

- Add stringtable (again)

Mis à jour le : 15 sept. 2019 à 8h19

Mis à jour le : 14 sept. 2019 à 9h42

Map 1 :

- Fixed several nodraw textures
- Add a text on the event
- Add glowing checkpoint door on trigger event
- Add some pipe bombs
- Add a chainsaw before the event, make easier going to the safehouse

Map 2 :

- Fixed the manhole. Sometimes, it was blocking the ladder
- Fixed a first aid kit

Map 3 :

- Change the HDR Scale. It looks better

Map 4 :

- Change the HDR Scale.

Special thanks to Andreng

Mis à jour le : 12 sept. 2019 à 6h47

Mis à jour le : 12 sept. 2019 à 6h32

- Add stringtable
- Changing the spawn of the grenade launcher on the Subway map. He could not appear for some reason
- Readjust flying rocks on Park map.

Special thanks to Редд Янковски {aic} and siiva 671

Mis à jour le : 12 sept. 2019 à 6h18

Mis à jour le : 11 sept. 2019 à 9h05