Age of Empires II (2013)

Age of Empires II (2013)

The Rise of the Joseon Dynasty
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更新: 2020年1月30日 @ 22時11分

2_0_5

Fortified tower hp and ap nerfed for purple and orange (to make Korean solo victory achievable)
Eye candy added near Manwoldae
Walkable river deals consistent damage (only the one on the hill)
Factories hp increased to discourage attacking it
Orange base is no longer buildable

更新: 2019年11月4日 @ 1時01分

2_0_4

Orange samurai hero (kensei) ap boost

更新: 2019年11月4日 @ 0時43分

2_0_3

Korean players (red, teal, yellow and grey) can now achieve solo victory by building a town center in Kaesong after orange and purple have been defeated
When orange and purple are defeated, announcement and sound file added

更新: 2019年9月21日 @ 13時21分

2_0_2

Removed green mill and villager near Kaesong due to change unit to gaia bug
Fixed send chat for purchasing ming cannon galleon (with capital letters)

更新: 2019年9月19日 @ 22時10分

2_0_1

Orange purchasable unit (ronin) on display misleading hp fixed

更新: 2019年9月7日 @ 23時11分

1_0_9

Terrain redesign (made river crossable near Gyeongju)
Change diplomacy for teal and red/green when blue declares war on them
Dialogues 9/10 change view removed for fluidity
Seogyeong new screenshot (removed rocks)

更新: 2019年9月7日 @ 2時15分

1_0_8

Yellow and grey when siding with blue, and when BLUE achieves victory cannot win (bug fixed by changing their victory declared timer set from 20 to 19 seconds for both allying with BLUE and green)
Yellow and grey when siding with BLUE sends victory message

更新: 2019年9月6日 @ 1時11分

1_0_7

Orange shogun units hp nerfed (mainly samurai and mangudai)
Orange send resources every 15 minutes didn’t terminate at 1 hour (fixed)
Orange auto villager spawn changed so that when 15 villagers are already there, it doesn’t spawn in the small island

更新: 2019年9月5日 @ 21時59分

1_0_6

Purple 300 kills message fixed

更新: 2019年9月5日 @ 21時48分

1_0_5

Red starting mangonel and scorpion ownership changed to gaia at the start to avoid hitting the gaia soldiers
Purple victory condition changed (reduced kill count from 500 to 300 kills)