Garry's Mod
Map Texture Randomizer/Error-er
Mostrando 1-5 de 5 aportaciones
Actualización: 29 NOV 2020 a las 13:36

- Fix workshop file issue.

Actualización: 29 NOV 2020 a las 13:35

- Texture randomizer command uses coroutines now so that the game doesn't fully freeze.
- Texture randomizer command now targets $basetexture2, so that displacements are fully randomized.
- Removed bsp.lua since it was a hacky solution to finding map textures.

Actualización: 21 NOV 2019 a las 21:39

- Massively improved performance when using the map_randomizetextures command

Actualización: 5 SEP 2019 a las 23:36

Sounds can now be randomized (Singleplayer-only), optimized the randomization a tiny bit

Actualización: 1 SEP 2019 a las 19:00