The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

POTATO PACK 1: Interesting Items
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Aggiornamento: 2 dic 2024, 0:35

added pause screen/death note item icons

Aggiornamento: 23 nov 2024, 23:25

REPENTANCE+ update
-entity:kill() instances replaced with entity:die()
-gridentity:destroy() and room:destroygrid() instances updated to include reference to player
-added checks for nil being passed as a parent for tears/lasers

Aggiornamento: 5 set 2024, 4:23

fixed stargate not always resetting its data on starting a new run

Aggiornamento: 4 set 2024, 0:10

fixed a typo

Aggiornamento: 1 set 2024, 22:14

fixed stargate sometimes getting an error on new run

Aggiornamento: 31 ago 2024, 22:46

added stargate

Aggiornamento: 19 ago 2024, 3:27

fixed a check returning an error if you had a certain item in your inventory and then lost it or rerolled it

Aggiornamento: 11 ago 2024, 7:45

fixed rotten hearts acting weird with the Sonic shoes

Aggiornamento: 8 ago 2024, 5:08

mirrors:
-fixed reflections dying repeatedly if you had more than 1 (mod used to use Doples but some game update made it so you can't have more than 1 dople in the room at a time)
-fixed gold pennies and black sacks not being supported by the item mirror
-fixed sacks and bombs occasionally duplicating if you left and re-entered room with item mirror
-removed tons of unnecessary anims and sprites, mod uses default graphics and adds a filter now instead
-fixed reflections not shooting at diagonal angles when you had analog stick
-fixed game bugging out and spawning tons of extra tears if you had ludovico with a reflection

spray paint:
fixed a check that was referencing 'player' before a player was found

red shoes:
-fixed shield sprite showing over config menu and boss vs screen
-fixed item from preventing other on-damage effects from triggering

ninja log:
- fixed log drop animation sometimes turning into a dogma tear burst
- fixed target sometimes being left behind and continuing to render on the screen for the rest of the run if you lost the item or left the room while the item was active

trigger finger:
fixed trinkets sometimes being lost if you picked up multiples in quick sucession

stone mask:
fixed brimstone and techX shots not working properly after a game update

old skull:
added clickety clacks to the friendly enemy list

nitroglycerin:
fixed nitro not working with 'fake' damage triggers (preventing it from synergizing with other modded items that affect the player taking damage, like heart burn or red shoes)

dark razor:
fixed razor sometimes not working properly if you had 1.5 soul hearts

heart burn:
-fixed losing holy mantle to fire (if you have repentogon)
-fixed red/purple fire shots sometimes hurting
-the fire burst on damage is now influenced by luck stat

quake shot:
-fixed quakes going outside of rooms
-fixed quakes sometimes opening secret rooms
-fixed quakes sometimes triggering angels

Aggiornamento: 1 ott 2023, 20:21

fixed bug with rib cage