Dota 2
Epic Boss Fight Reborn
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Actualización: 15 MAY 2023 a las 11:49 p. m.

faulty update fix

Actualización: 15 MAY 2023 a las 11:48 p. m.

ui update

Actualización: 15 MAY 2023 a las 1:18 p. m.

recipe fixes and parity changes with 7.33c

Actualización: 15 MAY 2023 a las 9:00 a. m.

fix to max boots of bearing

Actualización: 15 MAY 2023 a las 4:44 a. m.

fixed midas fury still giving gold

Actualización: 15 MAY 2023 a las 4:42 a. m.

i dont like hand of midas in actual play; it has been reworked to a passive 25% gold bonus to all sources of gold while held. does not work in backpack.

Actualización: 15 MAY 2023 a las 1:13 a. m.

ITEMS
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- Added Reaver upgrader line
- Added Eaglesong upgrader line
- Added Mystic Staff upgrader line
- Butterfly no longer uses Ultimate Orb upgraders, instead only uses Eaglesong upgraders. No longer uses the Attack Damage upgraders. Cost overall reduced.
- Heart no longer uses Ultimate Orb upgrades, instead uses Reaver upgraders.
- Satanic no longer uses Ultimate Orb upgrades, instead uses Reaver upgraders.
- Sange and Yasha line now uses lower tier Reaver and Eaglesong upgraders.
- Yasha and Kaya line now uses lower tier Mystic Staff and Eaglesong upgraders.
- Kaya and Sange line now uses lower tier Mystic Staff and Reaver upgraders.
- Removed Midas Hammer and upgrades. Items with the Midas effect have it removed.
- Added Hand of Midas, does not give experience and does not upgrade. Instantly kills non-Ancient creeps and gives gold.
- Added Overwhelming Blink, Swift Blink and Arcane Blink
- Reworked Blink Boots line. Now build out of any Upgraded Blink Dagger and Power Treads + any Stat Upgrader.
- Self-casting Blink Treads swaps the active effect and attribute bonus.
- Reworked Force Boots, Phase Boots line now has Force Staff in its build-up, on activation you are pushed forwards and then gain phased and increased movement. Phase Boots no longer gain flying movement speed.
- Added a Boots of Bearing line, combines with Heart. Upon activating Boots of Bearing, all allies in the radius gain unobstructed movement and are unslowable for the duration. Allies also gain restoration amplification

Actualización: 13 MAY 2023 a las 4:30 a. m.

hotfix to dark seer illusions triggering additional spawns

Actualización: 13 MAY 2023 a las 3:34 a. m.

HEROES
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- Reduced base attribute scaling from +80% to +50%.
- Reduced levels for base attribute scaling back to 7.
- Hero stat gain is increased by 50% every time they level. This means a hero with +4.0 Strength will gain +6.0 Strength at 3rd level and so on.
- Reduced damage values for most Pure damage abilities by up to 35% to be more in line with expectations (40% base magic resist instead of 25%). This affects Pure damage a little early game, but more lategame. Longer cooldown abilities such as Fiend's Grip and Doom were unaffected by this change. Abilities that become Pure with a talent are also unaffected.
- Dark Seer: Normal Punch and Wall of Replica now work on creeps.
- Dark Seer: Normal Punch no longer creates an illusion, but always deals its max damage and stun.
- Ogre Magi: Fixed Ogre Magi having less mana than intended
- Timbersaw: Rebalanced Reactive armor to have 40 stacks at all levels.

Actualización: 10 MAY 2023 a las 11:04 p. m.

HEROES
===============
- Witch Doctor: 1.5% Max Health Damage/Heal from to 2%/0.5% Max Health Heal/Damage; damage part does not scale with spell amplification.
- Witch Doctor: Maledict no longer refreshes the duration when recast; instead creates a new instance of Maledict.
- Witch Doctor: Maledict's burst damage is no longer affected by spell amplification.
- Witch Doctor: Reworked Death Ward and Voodoo Switcheroo to attack creeps.