Dota 2
Epic Boss Fight Reborn
573개 중 511~520개 표시 중
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업데이트: 2023년 1월 27일 오후 2시 17분

fixed void spirit shard breaking at high attack speed
fixed terrorblade metamorphosis not giving bonus damage
fixed illusions not benefiting from agility's bonus damage and having the wrong base armor

업데이트: 2023년 1월 27일 오후 12시 23분

fixed all/most heroes i could find that had their KVs messed up due to valve patches

업데이트: 2023년 1월 27일 오전 9시 22분

BOSSES
============
- Challenger Round 24. Smaller spike in difficulty by spreading Drake spawns and reducing their damage.
- Increased boss health on all rounds after 32.

HEROES
============
- Void Spirit's Q will now remain on the ground the entire duration. All enemies that walk infront of it will be pulled and take damage, but only once per remnant.
- +50 Aether Remnant damage to +50% Aether Remnant damage.
- Fixed scaling of the ability
- Dissimilate can now be cancelled by issuing a Stop or Hold command.
- Aghanim's Shard now has following effect: 'Aether Remnant attacks creatures it pulls in at half of Void Spirit's attack rate.'
- Remnant Gives True Sight talent replaced with '+1 Astral Step charge'.
- Dissimilate Roots talent replaced by 'Resonant Pulse Attacks Enemies'
- Astral Step 160% Crit to Astral Step 650% Crit.
- Fixes to Drow Ranger abilities not scaling properly
- Fixes to Dazzle abilities not scaling properly

업데이트: 2022년 8월 5일 오전 12시 15분

fix to od astral ending rounds
fix to np's treants, capped at lv4 now

업데이트: 2022년 8월 5일 오전 12시 07분

pugna ward to 4 levels otherwise it breaks, scaling remains
lion ult reworked to work on creeps

업데이트: 2022년 8월 3일 오전 4시 40분

BOSSES
=============
- Lowered endboss armor overall.
- Decreased armor gain from player count drastically (1.8x to 1.2x)
- Lowered boss health scaling on later stages, bosses have between 10%-50% less health than they previously had.
- Lowered health on most minion-type units drastically, especially earlygame.

ITEMS
=============
- Reduced Unobtanium Lens spell amplification from 150% to 100% and adjusted scaling on the other lenses accordingly.
- Reduced Shimmering Rose spell critical damage from 360% to 320% and adjusted scaling on previous tiers accordingly.

HEROES
=============
- Improved Headshot proc damage.
- Doubled all lv10 attack damage talent values.
- Agility now provides 1 base damage per agility, instead of 0.5

업데이트: 2022년 8월 2일 오전 11시 37분

hotfix to asura giving a bajillion gold

업데이트: 2022년 8월 2일 오전 6시 18분

HEROES
===============
- To compensate for the weaker attack speed and armor scaling on agility, every point of agility now grants 0.5 damage. This stacks to 1.5 damage for agility heroes.
- Reduced ultimate ability scaling past lv3, as they no longer have to compete with basic abilities past that point.
- Reduced max level on ultimates from 7 to 6.
- Improved scaling on damage from ultimates, for example Drow Ranger's ultimate proc damage increased from 1600 last level to 20000.
- Removed Sniper's headshot knockback talent and replaced it with all stats
- Improved scalability of passives and abilities on damage dealers. Overall, attack speed- and attack damage-granting abilities have been improved.
- Changed Ogre's Multicast to follow vanillla scaling. At lv4, 2x Chance improves to 100%, at lv5, 3x Chance improves to 60% and at lv6, 4x Chance improves to 30% (Buff across the board)

ITEMS
===============
- Mjollnir items no longer work on illusions.
- Increased bonus damage of attack damage upgraders from 100/240/580/1400 to 100/300/900/3000
- Increased bonus damage on most items in line with the damage upgrade buffs.
- Lowered chain lightning damage on Mjollnir line to be more in line with their bonus damage. This leads to increased damage earlygame, reduced damage lategame.
- Reduced the damage growth on items that do not use the attack upgraders in their recipe, such as the Bloodthorn line.
- Buffed the Pipe of Insight + Crimson Guard item line.

BOSSES
===============
- Bosses no longer deal Pure damage.
- Removed Slithereen Crush from baby Slardars, gave them Lycan Wolf's Maim instead.
- Necrophos boss's Death Dome no longer instantly kills you. You instead take 50% of your maximum health every second as magical damage for 10 seconds and die if you drop to 1 hit point. This persists through death, meaning if you resurrect, you start taking the damage again until the 10 seconds have elapsed.

업데이트: 2022년 7월 28일 오후 11시 59분

GENERAL
===============
- Lowered maximum status resistance after chain-CC from 99.99% to 60%. When a boss reaches 60% status resistance, they become status immune. All debuffs still remain on them, they are not dispelled, but they will ignore the stunned, slowed, disarmed, hexed, silenced, rooted and broken conditions.

ITEMS
===============
- Fixed some items not giving their intended attributes.

HEROES
===============
- Fixed PL's lv25 talent
- Buffed +75 attack damage talents to +125

업데이트: 2022년 7월 25일 오전 5시 50분

fix to octarine core