Dota 2
Epic Boss Fight Reborn
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Pembaruan: 18 Apr 2024 @ 3:02am
berdasarkan dopamine hunter

fix to ember w cd, fix to nullifier

## Wind Waker
- Added to the game. Upgrades using Mystic Staff upgraders, increases tornado movement speed.
## Leshrac
- Nihilism cooldown reduced from 25 to 21
- Nihilism duration reduced from 8/9/10/11 to 5/6/7/8

Pembaruan: 17 Apr 2024 @ 11:58am
berdasarkan dopamine hunter

changed the wrong variable making all bosses squishier instead oops
## Ember Spirit
- Reworked Sleight of Fist. Now hits at least 4 times. If less than 4 units would be hit, Ember can hit units he already hit before.
- Sleight of Fist cooldown from 6 to 4.
- Sleight of Fist attack interval from 0.1 to 0.25
- Sleight of Fist attack interval now scales with Ember Spirit's attack speed.
## Skadi
- Debuff duration from 3 to 4
- Debuff now immediately deals damage on application (total damage instances from 3 to 5)

Pembaruan: 17 Apr 2024 @ 9:53am
berdasarkan dopamine hunter

forgot to readd the safety checks for rounds to filter garbage data

Pembaruan: 17 Apr 2024 @ 9:50am
berdasarkan dopamine hunter

tweak to stat collection to make round stat tracking more reliable

Pembaruan: 17 Apr 2024 @ 9:24am
berdasarkan dopamine hunter

fixed sheepstick, puck E CD, nerfed ench and broodmother, reworked item scaling -> all divine and bahamut item actives & passives are better, blink treads benefits from arcane blink's cast range increase, fixed lich q and disruptor w dealing no damage, fixed void Q scaling being lower than intended

earlygame and general boss buffs
details at https://yahnich.github.io/, bold was added this patch

Pembaruan: 13 Apr 2024 @ 3:09pm
berdasarkan dopamine hunter

fix to broodmother regeneration, fix to clockwerk talents, actually added end of round ability refresh, fountain invulnerability now only lasts 10 seconds, no more cheesing with AFK

Pembaruan: 13 Apr 2024 @ 11:15am
berdasarkan dopamine hunter

buffed melee heroes as baseline, normalized mana cost
abyssal blade nerf, heart and butterfly bkb buff
mirana, invoker, lone druid, broodmother, clockwerk, phantom assassin, slark changed/reworked
harbingers and scarabs wave reflection changes
details: https://yahnich.github.io/

Pembaruan: 17 Mar 2024 @ 3:35pm
berdasarkan dopamine hunter

Some fixes to the game not ending properly and dead unit clearing, disabled mirana because she's being worked on, a variety of bugfixes to hero talents and scaling

## General
- Increased stat growth from +50% per level to +80% (as an example, Bane +stats at lv10/20/30/40 from 81.25/287/618.75/1075 to 115/430/945/1660
- Stats Increase talent from +25%/lvl to +35%/lvl (250% to 350% max)
## Phoenix
- Fixed Supernova not taking damage from enemies.
- Supernova attacks to kill is now 30 at all levels. Hero units deal 3 damage to the Supernova.
- Supernova cooldown from 180 to 180/170/160/150/140/130
- Reworked Shard from: "Phoenix can cast Sun Ray during Supernova" to "Phoenix can cast spells during Supernova and gains 50% spell amplification during Supernova."
## Sniper
- Headshot no longer knocks enemies back, roots them for the duration instead.
- Headshot chances over 100% now overflow and trigger another roll. If multiple Headshots proc, the damage and duration are multiplied by the amount of procs.
- Take Aim no longer sets Headshot chance to 100%, instead grants +60/70/80/90/100/110/120% Headshot Chance.
- Take Aim active attack range form 70/180 290/300/410/520/630 to 200
- Killing a hero unit with Assassinate refreshes all of Sniper's cooldowns and charges. Killing a creep unit causes the Assassinate projectile to bounce to the nearest unit, dealing 50% damage.
- +100 Attack Range talent with +50% Passive & Active Take Aim Attack Range, moved back to Lv25
## Grimstroke
- Ink Swell now Basic Dispels on cast.
- Ink Swell now always deal maximum damage and stun duration.
- Shard causes Ink Swell to Hard Dispel on cast and Basic Dispel the target for the entire duration.
- Fixed Ink Swell not damaging creeps.

Pembaruan: 14 Mar 2024 @ 9:33am
berdasarkan dopamine hunter

Abyssal blade bash duration from 2 to 1.2 seconds in line with DOTA values
Abyssal Blade active doubles bash duration now too
fixed huskar and death prophet scaling
improved dead unit handling to hopefully reduce crashes and lag.
fixed boss cast targeting
tuned down SF boss' attack damage, fixed him not spawning shards

Pembaruan: 11 Mar 2024 @ 11:16am
berdasarkan dopamine hunter

fix to visage birds and disruptor W being gone
possible fix to crashes related to the underlord minion