Dota 2
Epic Boss Fight Reborn
Ergebnisse 451–460 von 573
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Update: 20. Mrz. 2023 um 4:35

some fixes to AI and heroes
improved stat collection

Update: 19. Mrz. 2023 um 10:34

fix to slark essence shift
tooltip fixes

Update: 19. Mrz. 2023 um 4:40

GENERAL
===============
- Slowed down neutral item drop times slightly.
- UI improvements

HEROES
===============
- Underlord: Reduced Firestorm damage per wave and burn damage. Firestorm talents reduced in power.
- Alchemist: Normalized Unstable Concoction damage and reduced Greevil's Greed midas multiplier. Fixed lv25 talent giving too much Chemical Rage health regeneration. Reduced spell amp from scepter to be more in line with equivalent cost items, increased damage from scepter to be more in line with equivalent cost items.
- Alchemist: Fixed lv25 talent giving too much Chemical Rage health regeneration.
- Alchemist: Nerfed spell amp from scepter to be more in line with equivalent cost items, increased damage from scepter to be more in line with equivalent cost items.
- Bane: Normalized Brain Sap damage. Brain Sap cooldown talent from -3s to -25%.
- Bane: Fixed lv10 Enfeeble talent.
- Brewmaster: Normalized Brewling damage.
- Brewmaster: Fixed Lv20 Brewling HP talent being 10x larger than intended.
- Crystal Maiden: Buffed health talent from +2500 to +5000
- Crystal Maiden: Normalized Crystal Nova damage.
- Crystal Maiden: 59000 Freezing Field damage talent to +40% Freezing Field damage.
- Clinkz: Nerfed Death Pact
- Dark Willow: Increased the cooldown and damage of Shadow Realm.
- Dazzle: Fixed being able to refresh-loop with Refresher and Scepter.
- Dazzle: Nerfed Hex duration on Shard.
- Dazzle: Normalized Shadow Wave healing and damage.
- Earthshaker: Fissure's cooldown 15 at all levels, Echo Slam's cooldown is 110 at all levels.
- Earthshaker: Fissure's fissure duration no longer scales, is now 5.5 seconds at all levels.
- Earthshaker: Improved Enchant Totem's scaling.
- Earthshaker: Increase Echo Slam's initial damage at early levels.
- Elder Titan: Buffed attack speed talent.
- Elder Titan: Buffed Astral Spirit and Earth Splitter damage.
- Elder Titan: Rescaled Natural Order to be better early and slightly lower lategame
- Hoodwink: Buffed Hunter's Boomerang
- Hoodwink: Acorn Shot bounce count is now 5 at all levels, buffed Acorn bounces talent. Total bounces with talent unchanged.
- Hoodwink: Acorn Shot's attack damage percentage increased and scales with levels.
- Huskar: Fixed Inner Fire's cooldown not scaling past lv4, reduced shard cd reduction. Shard heal from creeps increased.
- Huskar: Berserker's Blood health regeneration and magic resistance increased.
- Lina: Reduced Lina's mana costs.
- Luna: Luna bonus Lucent Beam talent from +25000 to +100%
- Luna: Buffed Moon Glaives and Lunar Blessing scaling
- Marci: Buffed Unleash's interval between flurries and attacks per flurry.
- Marci: Buffed early cooldowns
- Mirana: Buffed Arrow bonus damage based on distance
- Mirana: Moonlight Shadow evasion scales
- Omniknight: Nerfed Hammer of Justice damage and talents
- Omniknight: Nerfed Heavenly Grace base strength.
- Omniknight: Buffed Guardian Angel cooldown scaling, duration no longer scales.
- Primal Beast: Buffed Onslaught early cooldown, bonus damage talent from +37500 to +60%
- Primal Beast: Buffed Trample cooldowns
- Puck: Buffed earlygame damage values, turned damage talents from a flat damage bonus to a percent damage bonus.
- Puck: Fixed vanilla talents
- Shadow Shaman: Ether Shock unit count no longer scales, 10 at all levels
- Shadow Shaman: Significantly buffed Serpent Ward damage and damage talent.
- Slark: Leap now affects creeps. Does not stop Slark's movement when leaping through creeps, but creep-heroes do stop his movement. Slark attacks all units within Leap's effect radius and slows their movement and attack speed briefly.
- Slark: Reworked Damage Shift back to Essence Shift, gives Slark strength, intelligence and agility every attack. Agility gain is increased. Also applies a debuff reducing the target's movement speed and armor. If a creep-hero dies with the debuff, Slark gains permanent agility.
- Slark: Changed how Shadow Dance works. Now gives Slark the regeneration when active and also gives him the regeneration if he has not been damaged for at least 3 seconds.
- Techies: Reactive Tazer cooldown no longer scales, is now 14 at all levels.
- Techies: Blast Off cooldown no longer scales, is now 25 at all levels.
- Techies: Fixed vanilla talents
- Tiny: Reduced earlygame cooldowns, buffed Grow damage slightly. Grow Armor increased significantly
- Ursa: Overpower mana costs reduced and cooldown is now 7s all levels. Attack speed bonus increased all levels.
- Ursa: Enrage base cooldown reduce. Scepter cooldown unchanged
- Visage: Soul Assumption's damage taken to proc no longer increases. Is now 4000 at all levels.
- Visage: Buffed Summon Familiars cooldown and damage.

ITEMS
===============
- Moved Bottle to the TP Scroll slot. This means runes cannot be bottled, this is not a bug, don't report it.

BOSSES
===============
- Round 1: Reduced aura benefits on Kobold Overseer slightly and increased cooldown on Kobold Warrior Disarm in Challenger.
- Round 1: Only one Kobold Overseer spawns, but its health has been increased.
- Round 1: More Kobold Serfs spawn.
- Round 2: Increased Death Throe: Power and Death Throe: Speed values.
- Round 5: Bloodseeker and Slark boss Essence Shift now reduces stats by 2 instead of 1 per stack on Challenger.
- Round 6: Reduced Feast lifesteal, but increased Feast damage on all difficulties.
- Round 8: Clockwerk Droid health buffed and Rocket Flare damage slightly increased.
- Round 8: Clockwerk Mecha Hook Shot damage increased.
- Round 10: Increased Leshrac Boss's health
- Round 12: Reduced overall health
- Round 13: Reduced overall health.

Update: 16. Mrz. 2023 um 9:18

GENERAL
===============
- Added Patron Rewards. https://www.patreon.com/mrdimases to claim your own Patreon Rewards
- Tier 2 Patrons receive an aegis that expires after 10 minutes.
- Tier 3 Patrons have a rune spawn next to them when a new round starts.

ITEMS
===============
- Everyone now starts with a bottle. The bottle recharges one charge when a round is won. Losing a round restores all bottle charges.

Update: 16. Mrz. 2023 um 2:47

fix to rounds not working in main environment

Update: 16. Mrz. 2023 um 2:03

a potential fix to invisible, unkillable creatures

Update: 15. Mrz. 2023 um 7:11

fix to hard mode

Update: 15. Mrz. 2023 um 5:18

HEROES
===============
- Axe: Added a 3s grace period for Axe to gain Culling Blade stacks.
- Spirit Breaker: Fixed vanilla talents

ITEMS
===============
- Buffed Guardian Greaves healing (not the upgrades).
- Buffed Radiance damage, mostly earlygame.

BOSSES
===============
- Round 10: Fixed

Update: 15. Mrz. 2023 um 2:50

BOSSES
===============
- Round 10: Buffed Leshrac Boss according to difficulty, but only one Leshrac spawns. Reduced Pulse Nova radius.

Update: 15. Mrz. 2023 um 1:55

BOSSES
===============
- Round 10: Reduced Leshrac Boss's Pulse Nova damage slightly, reduced their attack damage and increased the cooldown of Split Earth.
- Round 11: Fixed Golem bosses not becoming faster.

GENERAL
===============
- New HUD