Intruder
QSwitch
Visualizzazione di 11-20 elementi su 22
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Aggiornamento: 3 lug 2022, 0:37

Optimisation.
Damaged camers show damage on monitors.
Fix server room trap.
Experimental button to hide the background scenery.
More pickups.
Lighting fixes.
Show more hints in spectator view.

Aggiornamento: 23 giu 2022, 17:51

Added Armor pickups (guard armory, intruder demoman).
Reduce hack requirement to 3 networks.
Lighting fixes.
More interior props.
Tweaked slipzones.

Aggiornamento: 16 giu 2022, 6:46

Fix hacker option not disabling correctly.
Fix cardboard boxes not being solid.

Aggiornamento: 16 giu 2022, 1:59

COMPLETE REMASTER
Intruders:
"Specialist" System.
Spawn selection.

Guards:
60 seconds prep time.

Aggiornamento: 27 feb 2021, 20:05

Small vent fixes

Aggiornamento: 27 feb 2021, 18:50

More hints. Slower cameras.

Aggiornamento: 27 feb 2021, 0:54

Added hack nodes to every level. Added more signs, lighting and labels to help new players learn the map and not get stuck.

Aggiornamento: 13 giu 2020, 20:32

New lighting. PostFX. Lockdown code works. Water in sewers. Fixed some bugs and made some new ones. Balanced escape routes. The building's motion sensors are visible lasers now.

Aggiornamento: 12 giu 2020, 20:34

whoopsie

Aggiornamento: 12 giu 2020, 20:23

Visual fixes. Added visible laser beams for the building's motion detection system. Added water in sewer. Added fancy post processing stuff.