RimWorld

RimWorld

[CP] Rimmu-Nation - Gloves N' Boots
Ergebnisse 11–20 von 28
< 1  2  3 >
Update: 2. März 2020 um 12:11

[Auto-generated text]: Update on 3/2/2020 8:11:33 PM.

Update: 1. März 2020 um 14:40

[Auto-generated text]: Update on 3/1/2020 10:40:08 PM.

Update: 21. Dez. 2019 um 22:05

[Auto-generated text]: Update on 12/22/2019 6:04:55 AM.

- LMCT Barbie girl patch

Update: 4. Dez. 2019 um 14:02

[Auto-generated text]: Update on 12/4/2019 10:02:35 PM.

Project Red Horse "I gotta go and fix all this bullcrap" update

Mods affected:
Rimmu-Nation Clothing
Rimmu-Nation Clothing - All Craftable
Rimmu-Nation Gloves N' Boots
Metal Gear Solid 1.0
Spec Ops: The Line
Red Horse Furniture
British Military Kit

Red Horse Factions:
Task Force 141
The Ghosts
Elite Crew
Umbra Company
Last Man Mercs
Militaires Sans Frontieres
Cordis Die

What does this new update do?
- Fixed CPBackpack.dll issue with new versions of Harmony
- Fixed CPGearTechFix to use new version of harmony so mods don't crash without other mods
- Notification errors for MSFBaddies and OFOFriendlies removed, no more 1000 messages. No more logs if certain factions aren't enabled.

Update: 2. Dez. 2019 um 17:05

[Auto-generated text]: Update on 12/3/2019 1:05:29 AM.

Red Horse: "Blacking Out" Updates

This is a list of updates accross all of Red Horse mods that will be too time consuming to individually list for their respective mods.

- MREs now stackable and have 25 stack count limit
- All apparel patched with Camouflage and Stealth mod
*Rimmu-Nation Clothing/All Craftable *Red Horse Furniture *All RH Factions
- All RH Factions now have craftable clothing
- Compatibility tweaks
- RH Apparel changed categories

- MGS Incident Sounds finds itself with a new end credits song "Here's To You" by Joan Baez

- Spec Ops: The Line mod now allows cookable MREs

- Tribal apparels have been patched. No more RH or Rimmu-Nation equipment will spawn on tribals or medieval factions

Update: 24. Nov. 2019 um 10:34

[Auto-generated text]: Update on 11/24/2019 6:34:23 PM.

- Made all power armor greaves add 0.15 c/s movement

Update: 24. Nov. 2019 um 10:32

[Auto-generated text]: Update on 11/24/2019 6:31:44 PM.

- Layers tweaked for all gloves and boots. Power armor set now occupy shell layer.
- Nerfed flammability reduction for all gear
- Added new faction tags for upcoming RH mods

Update: 8. Nov. 2019 um 20:38

[Auto-generated text]: Update on 11/9/2019 4:38:34 AM.

- Fixed accidental stuffcost of gloves and boots.

Update: 7. Nov. 2019 um 13:27

[Auto-generated text]: Update on 11/7/2019 9:27:39 PM.

Update: 6. Nov. 2019 um 19:58

[Auto-generated text]: Update on 11/7/2019 3:58:38 AM.

Market prices fixed