Arma 3
Pike Mini Missile v2
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更新: 2020年9月20日 @ 6時23分

v2.6:
- Added setting LOAL laser codes when ACE3 is detected. To access the laser code setting, make sure you're in LOAL mode, then use the self-action ACE3 menu. Under "Equipment" there are two actions:
-- "Pike: set laser code": this allows you to set the ACE3 laser code that the missile will follow. Default is -1, which means it won't target any specific laser code, and instead just look for the closest target
-- "Pike: check laser code": this allows you to check the currently set laser code
- Fixed CBA setting causing script errors. Cheers Akaviri13 for reporting!

更新: 2019年12月28日 @ 9時35分

2.5:
- Added setting to enable/disable switching to main gun optics when firing
- Renamed SACLOS On/Off to SACLOS/LOAL

更新: 2019年12月1日 @ 7時49分

2.4:
- Fixed Laser-guided missiles not working for EAST and Independent groups
- Added CBA keybinding, SACLOS no longer toggled by weapon laser key

更新: 2019年9月3日 @ 6時06分

2.3: Fixed mod to working with some missions

更新: 2019年9月2日 @ 1時18分

Added bikey

更新: 2019年8月18日 @ 15時09分

更新: 2019年8月18日 @ 15時03分

2.3: Improved aiming, now the mod will switch to the gun's main optics to steer the missile in SACLOS mode. The mod will revert back to the grenade launcher sights as soon as the missile hits the target.

更新: 2019年8月16日 @ 13時13分

2.2: Removed shrapnel from missiles when using ACE

更新: 2019年8月15日 @ 14時27分

更新: 2019年8月14日 @ 14時46分