Project Zomboid

Project Zomboid

Cherbourg
11-20 van 34 items weergegeven
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Update: 7 dec 2020 om 15:24

Update: 3 dec 2020 om 19:21

Update: 13 sep 2020 om 11:42

Update: 21 jan 2020 om 2:19

Update: 15 jan 2020 om 1:29

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Update: 14 jan 2020 om 7:07

Added

Biome
- Junkyard
- one new crop field

Towns
- Gonneville Centre ville
- Gonneville Les Ecrivains
- Botrel
- Aeroport de Maupertus Cherbourg (first pass)
- Hotel Gatteville

Buildings
- 3 new downtown buildings
- Gas Station
- 4 new greenhouses
- Most houses are now furnished
- Gonneville's church (1st pass)
- airport building
- airport hangar
- entrance form each house
- New Farm with stable south of Gonneville

Fixes
- Revamped crop fields
- Court side downtown are now properly designed and unique to each block


Known issues
- Still many buildings are empty husks (WIP...)
- Lost most all the tmx per tmx modifications, so no more proper pavement for now
- Some houses have a none enterable 1st floor, it will get fixed in next update
- Les Aunays and GOnneville les Carrieres not done yet (neighbouring cities)
- Possible performance leak because of some fields

Update: 14 jan 2020 om 4:00

Update: 4 nov 2019 om 12:38

Update: 3 nov 2019 om 10:31

Update: 31 okt 2019 om 5:01

- Added Cosqueville Centre, Cosqueville Le Hameau, Cosqueville Plage and Camping des Sablons.
- Populated center
- Added 3 new downtown buildings
- Added 10 new buildings (houses, public restroom, trailers, etc.)
- Cleaned up roads and paths (no more bad blending)
- Added many more props (bench, grills, trash, wood stacks, etc)
- Updated garages and workshops with proper loot table
- Added lootable crop fields around Cosqueville
- Updated Patreon spawn points (Boubakar and Lemmy)
- Updated Boubakar location (now in Cosqueville)
- Added spawnpoint for Cosqueville and more generally cleaned up Spawnpoints
- Removed flowerbeds (as it causes errors with build 41)
- Updated zombie spawn map
- Added deep forest foraging zone all around Cosqueville.