Oxygen Not Included

Oxygen Not Included

Customize Plants
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Update: 15 May, 2021 @ 5:40am

## [1.0.21.0] EX1 S11-464102

### Added
- added cheat to analyze mutations automatically (off by default)

### Fixed
- fixed crash when deco plants with crops tried to apply mutations to seeds

Update: 15 May, 2021 @ 12:55am

## [1.0.20.0] EX1 S9-458490

### Fixed
- fixed issue with fruit_grow_time not being set

Update: 5 Apr, 2021 @ 12:12am

## [1.0.19.0] EX1 S9-458490 CS-455509

### Added
- added warning when safe_element cannot be resolved (aka typo)

### Fixed
- non-DLC not applying safe_elements

Update: 2 Apr, 2021 @ 2:32pm

## [1.0.18.0] EX1 S9-458490

### Fixed
- fixed decor plants having fruits causing a crash
- fixed safe_elements being overwritten

Update: 2 Apr, 2021 @ 7:17am

## [1.0.17.0] EX1 S9-458490 CS-455509

### Fixed
- fixed fruits again
- fixed illumination
- fixed whatever was wrong with vanilla version

Update: 1 Apr, 2021 @ 4:10pm

## [1.0.16.1] EX1 S9-458490

### Fixed
- patched for new update
- fixed fruits now working with traits; not validated
- fixed hook not working

## [1.0.16.0] EX1 S8-456169 CS-455509

### Added
- FlowerVaseWild: plants in Flower Vase become wild, reducing productivity to 25% and not needing irrigation

### Changed
- added new hook that tries to modify the plant 'early'; that way plants added by mods don't require their assembly to be cross loaded and their assembly qualifier doesn't need to be in ModPlants
- added IgnoreList to not patch certain plants with the former 'early' patch
- plants can still be added to ModPlants and it works as before; I leave this for compatibility reasons, although I am not aware of plants that require this
- shortend AssemblyQualifiedName of ModPlants

### Fixed
- fixed safe_elements not being applied

Update: 25 Jan, 2021 @ 11:30am

## [1.0.15.0] EX1 S6-448916

### Added
- added new DLC plants

Update: 24 Jan, 2021 @ 5:22am

## [1.0.14.0] EX1 S6-448916

### Fixed
- updated for DLC1

Update: 9 Sep, 2020 @ 10:53am

Fixed:
- fixed crash when SaltPlant was set to have input of 0.0
- fixed crash when output_element was set to a liquid

Update: 10 Jul, 2020 @ 1:11pm

- updated for current version