ATLAS
Improved Settlements
1–10 из 11
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Обновление: 26 янв. 2020 г. в 14:20

- Fixed non-tribe players being able to pick up medium walls

Обновление: 15 окт. 2019 г. в 8:59

Обновление: 16 сен. 2019 г. в 13:37

Обновление: 1 сен. 2019 г. в 21:42

Обновление: 24 авг. 2019 г. в 16:23

Обновление: 19 авг. 2019 г. в 19:23

Обновление: 19 авг. 2019 г. в 17:38

Обновление: 5 авг. 2019 г. в 11:12

Обновление: 31 июл. 2019 г. в 17:08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Обновление: 29 июл. 2019 г. в 10:43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again