ATLAS
Improved Settlements
Näytetään 1–10 / 11
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Päivitys: 26.1.2020 klo 14.20

- Fixed non-tribe players being able to pick up medium walls

Päivitys: 15.10.2019 klo 8.59

Päivitys: 16.9.2019 klo 13.37

Päivitys: 1.9.2019 klo 21.42

Päivitys: 24.8.2019 klo 16.23

Päivitys: 19.8.2019 klo 19.23

Päivitys: 19.8.2019 klo 17.38

Päivitys: 5.8.2019 klo 11.12

Päivitys: 31.7.2019 klo 17.08

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Päivitys: 29.7.2019 klo 10.43

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again