Arma 3
Sniper Alley
Mostrando 11-20 de 27 aportaciones
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Actualización: 25 NOV 2013 a las 17:53

*Updated mission to the lastest patched version of the game, this was giving some issues when people played a newer version of the game.*

Actualización: 25 NOV 2013 a las 17:47

Actualización: 15 OCT 2013 a las 15:38

*Changed Target Echo to one position only because of clipping issues*
*Target Delta (officer) has been made a moving target to add a bit of difficulty*
*Players Quad has been made indestructable, but you can still take damage when crashing into something hard! But a tiny rock wont damage your quad no more now!*

Actualización: 10 OCT 2013 a las 22:44

*Removed Fog

Actualización: 10 OCT 2013 a las 22:35

*Mission finally is checked as Completed!

Changes made with the help of Cobra4v320!!

Added: When the mission starts the helicopter will start off at speed and not just hovering.
Added: When the helicopter gets over the insertion point the doors open and when it takes off they close.
Fixed: After the helicopter leaves the music fades to 0.
Fixed: Added saves after each objective is completed.
Fixed: Set all the air units to captive, the snipers and spotters kept going into combat mode when they flew over.
Added: Instead of the ingame task modules switched to missionTasks and briefing.hpp
Fixed: Extract task now completes
Changed: Removed the extract helicopter and added in a helicopter that spawns instead, better on the FPS.
Fixed: At the start of the mission you could call the extract helicopter, made it so that they helicopter can only be called when the last sniper/spotter are killed.
Changed: The ammo boxes had a bunch of stuff in them, this is a sniper mission so I added in only sniper/DMR weapons and optics in a separate box.
Fixed: There was nothing in the description.ext for ending the mission, added all of that in.
Added: A different music file for the ending.
Fixed: The two helicopters and crew now delete properly.

Actualización: 6 OCT 2013 a las 21:13

*Added Auto Saves to Bravo and Delta's Triggers
*Fixed the intro with no author and mission name stating.
*Still working on the mark not showing at mission end on extraction objective!

Actualización: 3 OCT 2013 a las 8:11

Actualización: 3 OCT 2013 a las 8:02

Fixed end music starting at the wrong time.

Actualización: 2 OCT 2013 a las 11:07

Actualización: 2 OCT 2013 a las 10:14

Target Alpha CAN be shot now through his 'hiding place', if you still can't, relocate to a better position.