Arma 3
CO-08 Escape Stratis
Viser 1-10 af 27 forekomster
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Opdatering: 2. nov. 2013 kl. 20:41

1.5.3.3: EnemySkills 1) Manual Settings 2) Setskill free. 1) Manual will take the settings you provide (using a preset will ignore these). 2) Does not use Setskill (for Zeus AI etc).

Opdatering: 31. okt. 2013 kl. 18:17

1.5.3.2: Rolled back "Local Settings" option for AI. CreateUnit spawns soldiers with skill 1. When a solution is found this option will be reintroduced. Fixed Cadet ai skill option, should no longer be random.

Opdatering: 30. okt. 2013 kl. 23:36

1.5.3.1: Added AI skill option to create ai with skills defined by your profile.

Opdatering: 30. okt. 2013 kl. 22:02

1.5.3: AI should be completely independent of local AI settings. Changed enemy as civilian and drop units to scouts. Lowered maximum starting wind. More soldier sets will have equipment randomization.

Opdatering: 27. okt. 2013 kl. 21:59

1.5.2: Enabled hacking multiple comm centres if extraction is destroyed (one per comm centre); added more random equipment; fixed briefing; fixed AAF NVG counts; more NVG's at night.

Opdatering: 25. okt. 2013 kl. 15:56

1.5.1: AAF joins CSAT. Fixed search/drop chopper surprises (choppers reversed). Debug console for hosts/admins. Enabled saving.

Opdatering: 6. okt. 2013 kl. 15:59

v1.5. Traffic speed "Safe". Paradrop groups hunt players. Optimization pass. Solar panel model replaced. Roadblock bugs fixed. Heal at comm centre medevac. Static weapons replaced w/taller versions. Traffic has better destinations. More depot inventory.

Opdatering: 3. okt. 2013 kl. 1:14

Fixed issue with comm centre defences. New random weather system. Class name errors (popup window with something something .cfg) should be fixed. Added new items and ammo to the ammo depots.

Opdatering: 2. okt. 2013 kl. 3:21

New options for village patrol populations.

Opdatering: 1. okt. 2013 kl. 21:37

Minor fix to searchgroups. Should hunt the players properly now.