GameMaker: Studio

GameMaker: Studio

Surbit
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Actualizare: 8 nov. 2021 @ 13:03

Actualizare: 7 nov. 2021 @ 14:11

Actualizare: 7 nov. 2021 @ 11:49

Actualizare: 7 nov. 2021 @ 11:34

Actualizare: 7 nov. 2021 @ 11:19

Actualizare: 6 nov. 2021 @ 11:53

Actualizare: 5 nov. 2021 @ 15:50

-Cannon Turret projectile speed 8.25 > 10

-Enemy health scaling revamped slightly for nights 45+. Nights 45-57 will be a little harder than before, but not much more. Nights 58+ will not scale so drastically anymore though the scaling is still quite heavy at these nights.

-Tweaking enemy projectiles: Unused Bulldozer shot sprite now given to the boss to make its shots stand out more. Shotgunner now uses the smaller shot graphic (since it shoots many projectiles) and Shielders now use regular sized shots.

-Player's maximum HP scaling increased from 1% to 1.5% per night.

Actualizare: 5 nov. 2021 @ 13:20

Actualizare: 5 nov. 2021 @ 12:38

Actualizare: 5 nov. 2021 @ 8:59