Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Division of Empire
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Opdatering: 1. sep. 2019 kl. 19:14

-CAI_VARIABLE_COORDINATOR_MAJOR_FACTION_STRENGTH_BONUS 1.2 (In-game) Multiplier for strength of major factions.
-CAI_VARIABLE_FORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER_THREAT 5 (In-game) AI strength multiplier for fortified settlements used for threat detection.
-CAI_VARIABLE_UNFORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER_THREAT 5 (In-game) AI strength multiplier for fortified settlements used for threat detection.
+CAI_VARIABLE_FORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER_THREAT 4 (In-game) AI strength multiplier for fortified settlements used for threat detection.
+CAI_VARIABLE_UNFORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER_THREAT 4 (In-game) AI strength multiplier for fortified settlements used for threat detection.
-CAI_VARIABLE_UNFORTIFIED_SETTLEMENT_FORTIFICATION_BONUS 40000 (In-game) AI strength bonus for unfortified settlements.
+CAI_VARIABLE_UNFORTIFIED_SETTLEMENT_FORTIFICATION_BONUS 30000 (In-game) AI strength bonus for unfortified settlements.
-CAI_VARIABLE_SETTLEMENT_STRENGTH_MODIFIER_ASSAULT 1 (In-game) Personality-based modifier for assaulting settlements.
-CAI_VARIABLE_FORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER 1.5 (In-game) AI strength multiplier for fortified settlements, modified by Siege engines.
+CAI_VARIABLE_FORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER 1.4 (In-game) AI strength multiplier for fortified settlements, modified by Siege engines.
-CAI_VARIABLE_SETTLEMENT_STRENGTH_MODIFIER_DEFEND 0.9 (In-game) Personality-based modifier for defending settlements.

- 3k_main_effect_force_all_campaign_recruitment_cost_all faction_to_character_own_unseen 999 130 -60 -60 AI_ONLY
+ 3k_main_effect_force_all_campaign_recruitment_cost_all faction_to_character_own_unseen 999 130 -65 -65 AI_ONLY
- 3k_main_effect_force_retinue_upkeep faction_to_force_own_unseen 999 130 -40 -40 AI_ONLY
+ 3k_main_effect_force_retinue_upkeep faction_to_force_own_unseen 999 130 -45 -45 AI_ONLY
- 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 99 0 20 0 AI_ONLY
- 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 109 100 30 20 AI_ONLY
- 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 119 110 40 30 AI_ONLY
- 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 129 120 80 40 AI_ONLY
- 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 999 130 80 80 AI_ONLY
+ 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 99 0 30 0 AI_ONLY
+ 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 109 100 40 30 AI_ONLY
+ 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 119 110 60 40 AI_ONLY
+ 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 129 120 80 60 AI_ONLY
+ 3k_main_effect_economy_character_wealth_faction_background_income_mod faction_to_faction_own_unseen 999 130 85 85 AI_ONLY

- 3k_main_effect_province_corruption faction_to_province_own 999 130 -40 -40 AI_ONLY
+ 3k_main_effect_province_corruption faction_to_province_own 999 130 -45 -45 AI_ONLY
- 3k_main_effect_force_redeployment_cost faction_to_faction_own_unseen 999 130 -30 -30 AI_ONLY
+ 3k_main_effect_force_redeployment_cost faction_to_faction_own_unseen 999 130 -35 -35 AI_ONLY

-campaign_faction_potential_difficulty_mod_easy -10
-campaign_faction_potential_difficulty_mod_hard 10
-campaign_faction_potential_difficulty_mod_legendary 30
-campaign_faction_potential_difficulty_mod_normal 0
-campaign_faction_potential_difficulty_mod_vhard 20

Opdatering: 1. sep. 2019 kl. 15:47

unknown error fix

Opdatering: 1. sep. 2019 kl. 13:57

Opdatering: 31. aug. 2019 kl. 22:52

add redeployment_cost table to potential buff. min/max 10/-30
재배치비용감소 버프 추가 10/-30

Opdatering: 31. aug. 2019 kl. 22:50

Opdatering: 31. aug. 2019 kl. 17:59

Opdatering: 31. aug. 2019 kl. 17:56

Opdatering: 31. aug. 2019 kl. 3:03

CAI_VARIABLE_FORTIFIED_SETTLEMENT_FORTIFICATION_BONUS 300000
CAI_VARIABLE_UNFORTIFIED_SETTLEMENT_FORTIFICATION_BONUS 40000
CAI_VARIABLE_FORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER_THREAT 5
CAI_VARIABLE_UNFORTIFIED_SETTLEMENT_FORTIFICATION_MULTIPLIER_THREAT 5



CAI_VARIABLE_SAFE_PATH_STRENGTH_MODIFIER 1.2 (TEST)

Opdatering: 30. aug. 2019 kl. 21:40

maximum building_construction_time buff -3 to -2

Opdatering: 30. aug. 2019 kl. 3:32