Crusader Kings II

Crusader Kings II

After the End Fan Fork: The Cult of Marx
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更新:2024年5月29日 @ 17時54分
更新者:Footnotes

更新:2024年5月29日 @ 16時57分
更新者:Footnotes

A bunch of small changes, but the major things are:

- Made distinct holy sites for each denomination, making them each more region-specific. Also made forming the USSA harder as a result.

- Made some formable holy orders

- Made a formable anarchist kingdom

更新:2024年5月29日 @ 7時56分
更新者:Footnotes

- Fixed bug in the Avis storyline

更新:2024年5月8日 @ 14時37分
更新者:Footnotes

- Fixed a crash caused by the Avis event chain

更新:2021年5月29日 @ 10時46分

- Updated the mod for compatibility.
- Reworked Communal government into a Revolutionary government type, which can revoke titles from basically every other government type.
- Added a Popular Elective succession law, poached from the Forgotten Realms mod. All courtiers and vassals can vote for a successor, while city vassals are heavily favoured. Adopting a Revolutionary government now also institutes Popular Elective.

- Dropped some files (like the adoption decision) so compatibility with future updates hopefully goes smoother.

更新:2020年7月21日 @ 9時50分

- Removed the Fellow Travellers as it didn't seem to be working

更新:2020年5月6日 @ 12時28分

- Fixed the Marxians events firing scope for non-Marxian characters

更新:2020年5月6日 @ 12時25分

更新:2020年5月3日 @ 19時28分

- Moved everything to its own religion group which will hopefully make future updates smoother

- Added the Anarchist and Liberation Theology heresies, with an opportunity for Marxian leaders to convert once the Party decision is taken.

- Got Communal actually working, and added a decision for feudal rulers to adopt

- Put a demesne cap on the peasant volunteer decisions, the idea being that the more administrative responsibilities you have the less time you have to hold rallies.

- Added a late-game decision to vassalize the new mercenary groups

- Reduced the requirements for the Fifth International to just three holy sites

更新:2019年10月3日 @ 15時05分