Age of Wonders III

Age of Wonders III

Wasteland Expansion (Beta)
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更新:2021 年 10 月 3 日 @ 上午 10:02

v.9.6
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- New prolouge mission for Tanner
- Campaign splitted into two campaigns
- Forge removed from second mission Reynald
- Nomad has now -10% city gold bonus. A round even number.
- Trimmed down size of mods with about 5 mb

更新:2021 年 9 月 28 日 @ 上午 9:03

v.9.5
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- Nomad Evangelist has Healing again.
- Nomad Reanimator redesigned. It now has a unique oil mechanic.
- Nomad Archer now has inflict oil instead of Flaming Arrows.
- Nomad Mounted Archer now has inflict oil instead of Flaming Arrows.
- Nomad Scoundrels gain Inflict Oil and loses razor projectiles.
- Nomad Succubus now has, 3+ melee fire damage, Inflict Fire Plague and 60% total frost weakness.
- Temperate included in the "Supress nature" spell.
- Oil Occulist has a unit flavour text update.
- Nomads are able to spawn in sites like like Lost City, Corrupted Spring, Necromantic Circls among other sites in Eternal Lords
- Sand Tower was missing a pfx. Corrected this

Syron Dwelling as a beta introduced
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- Syron introduced as a dwelling and can now be spawned in the random map generation.

更新:2021 年 9 月 4 日 @ 上午 10:54

v.9.4
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- Small hotfix. Level editor decided to change alliances for allies into war all sudden in scenario 6d

更新:2021 年 9 月 4 日 @ 上午 9:21

v.9.3
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- Scenario prolouge fixes for a ally to carry on it alias forward onto next scenario-
- Scenario 3b spell fixes on alias preventing Taberu reaching his target on "Hollow Wetlands"
- Scenario 3b a meet condition was added to Crediana.
- Scenario 3b removed scripts that unlocked the wrong scenario.
- Scenario 3b several script improvements to prevent dialouges missing when appearing on wrong time.
- Scenario 4b several scripts improved.
- Scenario 4b revised defenders of the Orc Warden to be more Sorcerer.
- Scenario 6d Fixed a dialouge from becoming stuck.
- Scenario 6d a.i of the allies has increased slightly of their economy to improve there toughness.

更新:2021 年 8 月 31 日 @ 上午 10:42

v.9.2
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- Small last minute fail safe added to Taberu when controlled by a.i

更新:2021 年 8 月 31 日 @ 上午 10:27

v.9.1
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- Nomad Apprentice has a fix for its ability "Magic Regen" should no longer give Magic Regen to next unit and so on.
- Magic Lamp Ability has change of temporary pfx
- Campaign Fixes to the core file.
- War and Alliance between Tanner and Crediana should now correctly work in scenario 3b
- Added some fail safe for the raid mission raze outpost quest. Should better be triggered in scenario 2b
- Kastor quest should now correctly finish in scenario 2b
- Replaced one of the Orc cities in scenario 2b to better correspond with triggers.
- Added a fail safe for dialouge with Olarmian in scenario 3b

更新:2021 年 8 月 7 日 @ 上午 3:40

v.9.0
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- Ricochet Damage reduced by 3 damage. Is now base 4 damage
- Nomad Musketeer had reduced ranged damage by 4 to balance that ricochet shot bounces from the musketeer shot originally into next target making the musket shot do same damage as previously.
- Nomad Bard animation set to Bard
- Outlaw Watchmen and Nomad Pikemens has their respective spear adjusted to the ground.
- All Turbans should be less fancy and shiny.
- Stack priority orders has been fixed for Lizardmen and Outlaw units.
- Rewritten the Inflict Morale Break, Sniper and Improvised Scope to reduce clutter text of each ability.
- Outlaw Dwelling now features there own Royal Tents in the tactical battle map to match the strategic map.

更新:2021 年 7 月 24 日 @ 下午 11:33

v.8.9
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- Fixed spawn generation for Lizardmen Dwelling. It turned out it was not able to spawn due to wrong pass in dwelling setting.
- Reduced damage on Ricochet Damage by 1.
- Increased amount of custom Items to about 25.
- Fixed some missing links in city names.
- Fixed terrain penality of Nomad Cities.
- Fixed a spelling error on "Cosmic Heal"

更新:2021 年 7 月 3 日 @ 上午 8:57

v.8.8
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- Royal Tent missed it's Tent. An optimization of Clb that went wrong.
- Quiver of Scorhing Heat, Corrected skill from "Inflict Shocked" to "Scorched Heat"
- Oil Occulist is now able to be spawned as defender in the Dwelling.

更新:2021 年 7 月 3 日 @ 上午 5:58

v.8.7
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- Mod editor decided that all Nomad Pre-made leaders should have "Arch Druid Spear" as a default weapon. This has been reverted. Any game created with Nomad Pre made leaders was having a crash from time to time. Now fixed.