Stellaris
Real Star Systems
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Aggiornamento: 5 ott, 9:37

- Updated to 4.1.
- Complete rebuild to take advantage of the mechanics of More Binary/Trinary Stars.
- Stars are now chosen to be Sol neighbors based on their absolute distance from Sol, not the number of hyperlane connections.
- Added a ton of new real-world stars.

Aggiornamento: 23 mag, 15:10

Updated to 4.0.

Aggiornamento: 3 nov 2024, 18:32

Updated to 3.14.

Aggiornamento: 12 set 2024, 18:22

Updated to 3.13.

Aggiornamento: 14 lug 2024, 19:34

Fixed 40 Eridani bugging out when combined with 10x System Scale.

Aggiornamento: 8 mag 2024, 18:30

- Updated to 3.12.
- Major rewrite, most stars are now renamed vanilla systems rather than my own unique spawns. Some stars have been removed, others added.

Aggiornamento: 27 feb 2024, 17:45

Updated to 3.11.

Aggiornamento: 19 nov 2023, 15:08

Updated to 3.10.

Aggiornamento: 13 set 2023, 16:15

- Updated to 3.9.
- The Trappist system is now called TRAPPIST-1, its real-world designation.

Aggiornamento: 21 mag 2023, 18:37

- Some tweaks to improve compatibility with 10x System Scale.
- 40 Eridani B and C now orbit each other, as in real life.