Stellaris
!Aesthetic Cinematic Graphics Expansion
19개 중 11~19개 표시 중
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업데이트: 2019년 7월 25일 오전 1시 35분

Improved scaling and slightly reworked some weapon graphics. All in all scaling of projectiles will be more immersive compared to ship size now, explosive effects will look even more impressive in comparision

Details:
1. rescaled and slightly reworked disruptor weapon graphics (they won't be as visually dominant as before)
2. rescaled cannon projectile weapon graphics
3. rescaled laser cannon projectile weapon graphics
3. rescaled and slightly improved energy and tachyon cannon projectile graphics
4. rescaled kinetic artillery projectile graphics
5. rescaled crystal entity weapon graphics
6. rescaled scourge weapon graphics

업데이트: 2019년 7월 16일 오전 8시 45분

fixed a critical bug that made all ai empires not building any more ships once they upgrade their ship design to a crew that has food costs and upkeep. I had to change the costs and upkeep of all crew techs/slots to alloys only in order to fix this bug. Now all AI empires should build ships and use the crews as intended

Thank you very much @Value 86 who pointed this critical bug out and let me know about it!

업데이트: 2019년 7월 14일 오후 1시 48분

incorporated Guilli's latest bug fixes/changes/menu from his original Guillis Ship Components mod

업데이트: 2019년 6월 28일 오전 3시 15분

reworked graphical animations of Cloud Lightning I & II & III and updated some icons

업데이트: 2019년 6월 26일 오후 11시 17분

ACG Expansion mod now has built-in compatibility with Realistic Ships

업데이트: 2019년 6월 26일 오전 2시 19분

ACG Expansion mod now has built-in compatibility with At War: Starbase Improvements - thanks @Cranky

업데이트: 2019년 6월 22일 오후 1시 13분

1. balanced speed of new thrusters
2. (SCX) fixed SCX issue that did not let you see some ship components with Carriers + Dreadnoughts
3. (SCX) balanced some stats of reactors + thrusters for Carriers + Dreadnoughts

업데이트: 2019년 6월 21일 오전 6시 10분

Initial Upload

업데이트: 2019년 6월 21일 오전 5시 34분

Initial Upload