RimWorld

RimWorld

Raise The Roof 1.4
Ergebnisse 1–10 von 29
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Update: 15. Okt. 2022 um 14:11

Updated for Rimworld v1.4

Update: 7. Aug. 2021 um 16:23

Made the roofs not give the 'need to be outdoors' penalty the same as mountainous roof. The penalty for steel and solar roofs is the same as regular constructed roofs. The transparent roofs have the least 'need to be outdoors' penalty out of all the roofs.

Update: 5. Aug. 2021 um 15:55

Changed AutoBuildRoof option functionality.

ON: The buildroof and removeroof designators work just as vanilla does. Placing the new thick roofs will cancel the designators however.

OFF: The buildroof and removeroof designators are only temporary until the roof is build is constructed then go away. The colonists will not build thin roofs when they complete construction of a room.

Update: 4. Aug. 2021 um 19:00

Bug fixed in remove roof and build roof designators were not being removed when you place a thick roof over them and also fixed removal of designators in collapses.

Update: 4. Aug. 2021 um 15:17

Refined the roof collapse functions to trim down unnecessary complex code and improve performance.

Update: 3. Aug. 2021 um 16:14

Fixed pawn idle/lag issue with constructing roofs.
Fixed helper functions that had missing roof/thing defs, which would cause problems.
Building these roofs uses same building code Tynan uses to construct roofs to calculate distance to roof support.

Update: 1. Aug. 2021 um 12:29

Updated for Rimworld v1.3

Reworked entire mod.
Increased performance when using solar generating roofs.
New mod options to enable/disable roof types.

Update: 12. Aug. 2020 um 18:37

Compatibility update for RimWorld 1.2

Fixed: Reservation error that spammed the console when building the frames of the roofs

Update: 19. Apr. 2020 um 8:21

Bugfix: OnGui null reference fix

Update: 18. Apr. 2020 um 20:58

Mod compatibility with TD Enhancement Pack