The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Angela: Ally, Merchant, Companion
1-5 van 5 items weergegeven
Update: 3 okt 2013 om 1:33

Edited Angela's Default Inventory (exchanged her 800 starting gold for a Steel Dagger). She was carrying 800 gold because when I first was making this for my own use, the real Angela joked that she didn't want to be poor. I've previously ignored that she had the gold, but as a public release it no longer makes sense.

Also, hey, October 3 @ 3:33!

Update: 3 okt 2013 om 0:58

Added a new craftable arrow type: Golden Nordic Arrow. Craftable with Elven Smithing perk, just like Silver arrows. More valuable, and therefore more smithing XP, but is one point weaker in damage than silver (gold is a soft metal, after all).

Retextured all the included new arrows. Quivers have a richer-looking wood, arrow shafts don't look dried out, and the feathers are a different colour for each arrow type so they can be quickly identified.

Update: 12 sep 2013 om 12:28

One last update for a while... Fairly minor, but I tried to make Jorge's shop work properly outside of the house and was not able to at this time. However, while I was messing with it, I made his shop nicer and gave him a chandelier so it's not quite so dark in the basement anymore.

Update: 11 sep 2013 om 22:46

Edited some character traits that weren't quite right... I did polish a few things before publishing and perhaps I published too soon. Should be good now, except for Jorge's merchant abilities seem to vanish outside of the house... Never actually tested that aspect as I don't really bring him with me ever. Will look into it in the future. This mod's focus is on Angela anyway, so I'm calling it a minor issue.

Update: 11 sep 2013 om 5:32

Initial upload.