Syrian Warfare

Syrian Warfare

Damascus 2013 Campaign
Viser 1–4 av 4 bidrag
Oppdatering: 25. juni 2019 @ 10.12

Changes in scenario triggers in Mission 1: now destruction OR CAPTURE of Shilka leads to the airstrike. Some spelling mistakes in mission briefings were also corrected.

Oppdatering: 22. juni 2019 @ 9.12

Modified the trigger zone that finishes Mission 2 - made it smaller excluding trenches and some of the houses, since enemy soldiers hid there, making it difficult for some of the player to complite the mission.

Oppdatering: 20. juni 2019 @ 15.02

v. 0.99 Still have some unresolved issues:
1. I couldn't achive the stable opening of the Ending Video (don't know what is the problem). I also failed to insert the video intro before the first mission. Scripts have to be edited, but I don’t understand how exactly. Obvious solutions didn’t work in my case.
2. Models editing. While the way of editing the tanks and vehicles seems obvious, I didn’t find any templates for infantry units.
3. Character voices. Since I was creating the campaign all by myself this issue became a problem. So if there is anybody who is into voice acting and can help me redub the dialogs, I will be grateful.

If you can help me with any of those – it would be great.

Oppdatering: 20. juni 2019 @ 14.37

v. 0.99 Still have some unresolved issues:
1. I couldn't achive the stable opening of the Ending Video (don't know what is the problem). I also failed to insert the video intro before the first mission. Scripts have to be edited, but I don’t understand how exactly. Obvious solutions didn’t work in my case.
2. Models editing. While the way of editing the tanks and vehicles seems obvious, I didn’t find any templates for infantry units.
3. Character voices. Since I was creating the campaign all by myself this issue became a problem. So if there is anybody who is into voice acting and can help me redub the dialogs, I will be grateful.

If you can help me with any of those – it would be great.