XCOM 2
[WOTC] Rocket Launchers 2.0
กำลังแสดง 1-10 จาก 66 รายการ
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อัปเดต: 29 ส.ค. 2024 @ 2: 37pm

Fix bug where the mod would display the "incompatible rocket launcher" red warning icon when equipping any rocket with any secondary weapon on the equip item screen.

อัปเดต: 28 ส.ค. 2024 @ 8: 38am

List of abilities that make the basic "fire explosive rocket out of this launcher" ability available is now configurable.

อัปเดต: 2 พ.ย. 2023 @ 8: 54pm

Switch SCATTER_REDUCTION_ABILITIES arrays in XComRocketLaunchers.ini to using + instead of direct index for better compatibility with mods.

อัปเดต: 6 ต.ค. 2023 @ 1: 47am

Mark rocket shots as guaranteed hits to deal with the base game hit calculation bug until it is fixed in Highlander.

อัปเดต: 20 มี.ค. 2023 @ 11: 24pm

Fixed Acid Rocket ticking acid because of actions taken by unrelated units.

อัปเดต: 9 ก.พ. 2023 @ 1: 42am

Tentative fix for Napalm/Hellfire rockets making ALL units leave fire trails when used.

อัปเดต: 8 ก.พ. 2023 @ 9: 46pm

Acid left by Acid Rockets should now properly display a tile warning and be avoided by AI.

อัปเดต: 4 ก.พ. 2023 @ 11: 20pm

Added two missing "Fire Rocket" abilities into the exclusion list for the Auto Reload mod.

อัปเดต: 7 ม.ค. 2023 @ 5: 34pm

This update should fix the infamous "game lag spikes when doing melee attacks" bug, especially in LWOTC.

If you notice "IRI_Napalm_FireTrail missing template!" warnings or something like that - ignore them, they are normal and should resolve automatically eventually.

อัปเดต: 18 ส.ค. 2022 @ 1: 40pm

Replaced Shredded status icon with a better one by Rusty Dios.