Killing Floor 2

Killing Floor 2

KF-The Ocean
Mostrando 1-6 de 6 aportaciones
Actualización: 7 DIC 2020 a las 5:57 a. m.

2020-12-07

v.1.5

- opimized cull distance
- fixed two collision issues where you could fall out of the map, thanks frostbyte for reporting :-)
- add a few additional plants to the first underwater area
- fixed a few minor collision issues in the first area.

Actualización: 22 JUN 2020 a las 2:16 p. m.

2020-06-22

v.1.4

- opimized splattermap on costume meshes
- increased performance with culldistancevolume
- optimized collision at area 1
- changed the teleport for players who dont get into the next area at wavestart to be available for servers with more than 6 players.

Actualización: 7 ENE 2020 a las 4:08 p. m.

2020-01-08

v.1.3

- fixed blocking issue in the start area reported by Zalz Torus

Actualización: 29 JUN 2019 a las 7:06 a. m.

2019-06-29

v.1.2

- Brighten up Area 3/4 around 20%
- Fixed an AmoPickupActor
- Optimized some minor Collision issues

Actualización: 16 JUN 2019 a las 11:09 a. m.

2019-06-16

v.1.1

- Adjusted PlayerSpawns (For servers with more than 6 players)
- Fixed two minor collision issues
- PCV build for improved performance

Actualización: 13 JUN 2019 a las 4:58 p. m.

2019-06-14

v.1.0

- Initial Release