RimWorld
Underground Food
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Pembaruan: 12 Agu 2019 @ 6:44pm

Update on 8/13/2019 11:12:00 AM.

New Features
* New plant - Frigia, and new building Frigia Totem (in temperature). The crystals produced by the Frigia plant can be used as a coolant, lower the temperature of the room (to 3 degrees, not freezing).
* Added a new research option - Xenopharmacology - which enables the new Alcavorax recipe. This is a pill that blocks gut worms, muscle parasites, sensory mechanites and fibrous mechanites (in the same way as penoxycline - so only blocks new infections). It lasts for 8 days, but gives a negative mood effect while active.
* Added new ability to place down Fungal Soil on stone ground (anything that you can smooth). This is a low fertility soil, but allows for increasing farmable land when cutting into mountains, for example. It is in the Misc tab. You craft the Fungal Slurry needed on a butcher's table, from any food.

Pembaruan: 9 Jul 2019 @ 4:05pm

Update on 7/10/2019 8:33:06 AM.
Balance Update
* Made the Laeti crafting recipes more efficient:
- cloth crafting: NOW 35 laeti fiber -> 25 cloth
- synthread crafting: NOW 70 laeti fiber + 10 chemfuel -> 25 synthread

Pembaruan: 6 Jul 2019 @ 3:16pm

Update on 7/7/2019 7:44:48 AM.
Bugfix
* Disabled the workerCounterClass in the cloth and synthread recipes for Laeti. Hopefully will fix an issue. Doesn't seem like it negatively affects the pawns from doing those recipes in my testing.

Pembaruan: 5 Jul 2019 @ 8:56pm

Update on 7/6/2019 1:24:45 PM.

Bug Fixes
* harvested cococazine was showing up under the meat list for storage. Now correctly shows up under plant matter.

Balance Changes
* Lowered sowing skill requirements of Vanetike to 3 (was 6), so that you have some way of skilling up planting if you don't start with a pawn with rank 6 plants skill
* Increased the meat produced by Melrotus by 1 (from 9 to 10), making it a little bit more efficient

New Features
Added 2 new plants, one to get wood and one to create herbal medicine.
* Xylem Tuber - produces a small amount of wood (5 per plant).
* Colossal Sanozite - after harvesting, its resources can be turned into herbal medicine at a drugs lab (need 5 sanozite gills to produce 1 herbal medicine, get 15 gills per plant). This is a "tree" sized plant, so needs more room than others.

Pembaruan: 6 Jun 2019 @ 9:41pm

Had to remove the blood spawning from Melrotus as it was causing the plant not to grow correctly.

Pembaruan: 4 Jun 2019 @ 8:53pm

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