Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Wake Island 1944 Beta v5
Ergebnisse 1–10 von 29
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Update: 14. Mai 2014 um 1:05

Update: 23. Apr. 2014 um 18:43

Update: 27. Jan. 2014 um 15:47

Update: 8. Jan. 2014 um 7:06

Update: 24. Nov. 2013 um 23:58

Update: 11. Nov. 2013 um 12:51

Nov 11th Changes

+Grass Overhaul
+Towers/Ladders Fixed
+Spawn Adjustments
+Details added at caps
+Cover added on routes to Airfield
+Graphical facelift
+Terrain adjustments
+Lighting changes
+Improved(?) AI pathing
+Added stability

Update: 4. Nov. 2013 um 20:25

Final Update for public release.

After the mapping contest, I'll be completely reworking the map from the ground up.
I'll be silent for a month or two during this time, but I promise I will return.

If you liked this map, I'll have more for you soon :)

Update: 3. Nov. 2013 um 6:25

Update: 26. Okt. 2013 um 20:23

Fixed:
+Overhead Map
Should display in game properly
Still have to adjust it so everything lines up correctly, but it should serve its purpose for now.
+Spawn Cameras
Most spawns should now have an overview
+Spawn Adjustments
No longer have to hike 300+ meters to get to any objective.

To do:
Finalize spawn cams
Bushes/hiding spots for snipers
Terrain tweaking
Believable detail passes

Update: 24. Okt. 2013 um 1:26

Splitting this into two updates, one today, and one on the 25th/26th.

Added:
+Overhead map
+Spawn Cameras
+Small defense areas
+Beach capture zone decorations

Improved
+Spawning Locations
+Overhead map

Testing:
Ladders
Spawn changes
Overhead map
Small kismet adjustments