RimWorld

RimWorld

[Abandoned] Medical System Expansion
Visar 1–10 av 26 poster
< 1  2  3 >
Uppdatering: 11 aug, 2019 @ 1:17

- Make crafting available again.

I don't take up request to disable archotech crafting but i can take request about mod balance and features. also if you feel that something isn't right feel free tell it at "New Ideas Suggestion".

Uppdatering: 10 aug, 2019 @ 19:52

- Fixed some bug.
- Fully cleanup xml code.

Uppdatering: 10 aug, 2019 @ 0:04

- Fixed all recipe with gold as ingredients with wrong value.
- Fixed adaptation system not working.
- Partial cleanup xml code.
- Some major adjustment see Items Spreadsheet.

Uppdatering: 8 aug, 2019 @ 18:07

- Change some color of prosthetic parts and implants.
- Fixed vanilla bug, installed basic or simple prosthetic parts can naturally heal. Now you don't get your installed hook hand naturally healed.

- Change from using hediffClass to hediffComp+Harmony.
- This fixed compatibility with another mod like Reclaim, reuse, and recycle.
I Hope this changes make this mod more compatible with another mod.

Uppdatering: 6 aug, 2019 @ 6:49

- Fixed harvest reproductive organ option from the bird and the bees not showed.

Uppdatering: 5 aug, 2019 @ 16:38

- Finishing prepare integration for my next mod.

Uppdatering: 3 aug, 2019 @ 12:57

- Fixed some module and implant stats.
- Prepare integration for my next mod.

Uppdatering: 29 jul, 2019 @ 14:01

- Fix implant items doesn't have unfinishedThingDef.

Uppdatering: 29 jul, 2019 @ 11:48

- Fix surgery support hediff not automatically removed.

Uppdatering: 28 jul, 2019 @ 21:57

- Separate part system self heal information to HediffComp.
- Fix some mistake on Archotech Body Parts recipe.
- Fix some mistake on item description.
- Add archotech implant tier.
- Add 3 new implants.
- Balancing implant stat.
- Balancing adaptation and complication system.
- Change the way implant system works.
- Rename brain to brain cells.