Invisible, Inc.

Invisible, Inc.

Function Library
Näytetään 61–70 / 109
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Päivitys: 11.6.2021 klo 16.36

V1.48:
* Program tooltip for breaking firewalls (TIPDESC) will now display firewall strength dynamically, using program's "break_firewall" value as well as modifiers like Portcullis Daemon.
* All vanilla firewall breaker programs updated to use dynamic TIPDESC tooltip.
* Added a way to define custom firewall strenght for the tooltip.

For modders:

- TIPDESC for programs now gets {2} argument ("break_firewalls" variable) for tooltip formatting using "util.sformat"

- if program has "custom_firewall_break = true" variable set, you can pass custom firewall break value to the tooltip by defining "getFirewallBreak = function( self, sim, player, targetUnit)" function in the program definition that returns an integer.

Päivitys: 17.5.2021 klo 10.32

V1.47:
* Updated ignoring Magnetic Reinforcement effect - now works correctly with drones.
* Added trait support for ignoring Magnetic Reinforcements for following item types:
- ranged EMP weapon
- door trap
- EMP Pack

Päivitys: 14.5.2021 klo 9.09

V1.46:
* Fixed crash on using disposable grenades with "throwUnit" trait.

Päivitys: 5.4.2021 klo 4.14

V1.45:
* Fixed prices of 0 CR in nanofabs with specific New Items and Augments campaign setting.

Päivitys: 30.1.2021 klo 7.21

V1.44:
* Fixed Breaching Charges (New Items and Augments mod) not killing all units stacked on the same tile.

Päivitys: 5.1.2021 klo 9.37

V1.43:
* Removed Switch incompatibility.

Päivitys: 14.12.2020 klo 12.02

V1.42:
* Updated functionality for Hostage Monitor augment for "New Items and Augments" mod.

Päivitys: 17.10.2020 klo 12.22

V1.41:
* Fixed Manual Reload crashing the game if item with that ability had no ammo defined.
* Added `icebreakFortify` trait support to buster chips - allows to fortify devices against recapture.

Päivitys: 10.10.2020 klo 10.50

V1.40:
* Added Breakable Items functionality. Code by Hekateras.
* Added program count tags for Worldgen Extended mod.

Päivitys: 16.9.2020 klo 14.13

V1.39:
* Breaching Charges and EMP Packs now queue up and batch process KO/Kill effects after all targets are affected.