Stellaris
Starborn: Improved Voidtouched
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Mis à jour le : 25 avr. 2021 à 10h13

Gave up and made capital a standard planetary one.

Mis à jour le : 25 avr. 2021 à 10h00

Tried to fix capital building issues.

Mis à jour le : 23 avr. 2021 à 12h19

I'm a dumbass and didn't bump the stellaris version in the mod file

Mis à jour le : 23 avr. 2021 à 12h18

6.0.1 : Stellaris 3.0.3 : Big Dick Compatibility

-Orbital city now gets hab admin

Mis à jour le : 20 mars 2021 à 9h58

Mis à jour le : 7 mars 2021 à 3h55

5.1.1 Fixes for growing pops now getting gene engineered properly

Mis à jour le : 20 janv. 2021 à 13h58

5.1.0: Ascension Paths
All ascension paths now have ways of mitigating starborn planet penalty:

Genetic engineering: special project makes bad events much less likely. Project occurs either after a bad event or on a 5 year pulse.

Genetic Mastery (+super genetics tech): special project to replace the starborn trait with a better one that does not flip to negative. Project occurs on a 5 year pulse if you have the super genetics tech and the AP.

Cybernetics: new negative trait that has no physical downsides but some mental ones. Does not apply retroactively, you will need to gene engineer it in to any existing negative-trait pops.


Transcendance: new negatie trait that has no mental downsides but some physical ones. Does not apply retroactively, you will need to gene engineer it in to any existing negative-trait pops.



Also fixed the planet background for orbital city in UI Overhaul

Mis à jour le : 31 oct. 2020 à 12h34

5.0.0: Butler edition
Fixed Worm In Waiting
Removed SI
Fixed Realspace Deposits
Satellite habs locked behind expansion tech

Mis à jour le : 4 juin 2020 à 7h34

4.0.1 - fix accidental extra districts modifier appearing for voidborn

Mis à jour le : 13 mai 2020 à 7h53

4.0.1 - 2.7.0 compatibility release