Forts
Dump - Main Tables
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Mis à jour le : 8 avr. 2022 à 0h54

  • Added: Name of the table that is being dumped, so you can easily copy-and-paste the dump output to a Lua file for analysis
  • Fixed: Missing commas after numbers, booleans, and function bytecode

Mis à jour le : 6 avr. 2022 à 4h46

  • Fixed: Boolean variable types showing up as unknown ones
  • Fixed: Unknown variable types not having a key

Mis à jour le : 6 avr. 2022 à 3h06

  • Changed: Switched to custom BetterLog by Thonio (Discord: Thonio#8037 ; Steam), with some customizations done by me
  • Fixed: High Seas DLC thingy, I hope (not sure)

Mis à jour le : 28 mars 2022 à 10h35

I thought I needed to accept the Steam Workshop license agreement again because I got an error when I wanted to update the mod the first time. Turns out that that first attempt was actually successful. Guess what I did before I noticed that the update was actually live and didn't error out?

Mis à jour le : 28 mars 2022 à 10h34

  • Changed: Switched to RegisterApplyMod()

Mis à jour le : 20 juil. 2019 à 11h15

  • Changed: Weapon/Device script dump functionality moved to seperate mod

Mis à jour le : 9 juil. 2019 à 7h50

  • Added: Support for future undocumented strings, booleans, and integers in weapon and device scripts
  • Added: More supported variables, and some forgotten ones
  • Fixed: Certain variables won't be dumped

Mis à jour le : 21 juin 2019 à 9h38

  • Fixed: ProjectileAngle function wouldn't get dumped

Mis à jour le : 21 juin 2019 à 9h34

  • Added: More supported variables

Mis à jour le : 21 juin 2019 à 9h19

  • Added: Dump of all individual device and weapon scripts
  • Changed: Switched table serializer to Serpent
  • => Changed: Improved readability
  • => Fixed: Bad indentation