Counter-Strike 2

Counter-Strike 2

aim_dune
Wyświetlanie 1-10 z 10 pozycji
Aktualizacja: 29 kwietnia 2020 o godz. 9:33

[1.3]

-fixed some clipping probloms (mainly the one out side of the small house were you couldn't jump through the window)
-updated some cubemaps to be more accurate
-add some wood planks by the big building to add some cover
-updated some windows
-update some props to be static props
-porta johns doors are now silent

Aktualizacja: 28 kwietnia 2020 o godz. 19:28

1.2

fixed the radar

Aktualizacja: 11 lutego 2020 o godz. 11:51

1.1

- fix pixel peek at ct spawn in between the two ammo crates
- added a cube map to the inside of the tunnel at ct spawn to make the trucks reflection is right
- fixed a glitch were you would spawn inside some of the scaffolding in tunnel

Aktualizacja: 24 listopada 2019 o godz. 14:30

UPDATE 1.0
with the 1.0 update of aim_dune i have added 3 new game modes and many changes to the map

[Game modes]
- added arms race
- added flying scoutsman
- added demolition

[Map]
- realigned lots of textures
- fix a nodraw glicth at the bottom of some stairs
- made the large doors wood (was metal)
- fixed some cube map bugs
- rounded some corners
- moved the main spawn points around
- made the ct-sides tunnel exit back further in the building
- added a hole in the side of the small building
- fixed a glith with molotov being able to burn pepole inside the vents
- overhauled the spawn points (to work better for all of the new game modes)
- added a window to the side front and back of the big building so you can smoke off the room
- added more vegetation
- added functional light switches in the small building
- added 3 shipping containers in the back of the big building (RIP the big stone piller)
- moved the ladders from the big building (and changed the model)
- added a portajohn in front of ct and t spawn (cause why not)
- moved some stuff around in the small building
- added more things to the sky box
- added stuff around the stone walls in front of ct and t spawn
- made all glass that can not break a different texture
- added awnings on the small building and the mid stone wall
- updated the radar to look more official (used TAVR - AUTO RADAR)

[Special]
- made a night version of the map on the workshop you can download it here
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1920451703

Aktualizacja: 5 listopada 2019 o godz. 15:12

- moved the box outside of ct spawn down
- added fog
- changed the window textures
- updated the cubemaps

Aktualizacja: 31 października 2019 o godz. 13:28

- added displacemits to the ground
- added a pyramid to the skybox

Aktualizacja: 28 października 2019 o godz. 14:36

- added windows to the side of building
- updated the window textures
- added cubemaps

Aktualizacja: 23 września 2019 o godz. 12:10

- add deathmatch support

Aktualizacja: 22 września 2019 o godz. 15:23

[The Lighting Update]

- updated all the lighting
- updated the sky box
- made some glass wood outside of spawn for ct and t

Aktualizacja: 25 kwietnia 2019 o godz. 15:07