Stellaris

Stellaris

Aesthetic Cinematic Graphics
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Opdatering: 18. aug. 2019 kl. 7:01

updated for compatibility with Better Ships mod (note: ACG Expansion won't be compatible with Better Ships mod, only Aesthetic Cinematic Graphics (the base mod) will be compatible)

Opdatering: 31. juli 2019 kl. 0:58

added some graphical assets for further future improvements i am working on

Opdatering: 31. juli 2019 kl. 0:07

removed a file related to starbases in order to provide better compatibility

Opdatering: 30. juli 2019 kl. 5:56

reworked and renamed planetary entity file in order to provide better future compatibility

Opdatering: 30. juli 2019 kl. 3:59

reverted back to previous version because including the ig bugfix was a bad idea due to some compatibility issues with other mods

Opdatering: 30. juli 2019 kl. 3:37

the ACG Version of Immersive Galaxy - Bugfix was included into the base mod => you won't need to use the !ACG IG Bugfix mod in addition to ACG anymore

Opdatering: 26. juli 2019 kl. 1:00

Fixed some small error in the code that showed up in error log. It did not cause any issues before though. You won't notice any difference in game.

Opdatering: 26. juli 2019 kl. 0:26

Fixed some small error in the code that showed up in error log. It did not cause any issues before though. You won't notice any difference in game.

Opdatering: 25. juli 2019 kl. 1:36

Improved scaling and slightly reworked some weapon graphics. All in all scaling of projectiles will be more immersive compared to ship size now, explosive effects will look even more impressive in comparision

Details:
1. rescaled and slightly reworked disruptor weapon graphics (they won't be as visually dominant as before)
2. rescaled cannon projectile weapon graphics
3. rescaled laser cannon projectile weapon graphics
3. rescaled and slightly improved energy and tachyon cannon projectile graphics
4. rescaled kinetic artillery projectile graphics
5. rescaled crystal entity weapon graphics
6. rescaled scourge weapon graphics

Opdatering: 24. juli 2019 kl. 11:08

adjusted (downscaled) the vanilla ship/fleet upgrading effect (yellow arrows) in system view in order to be consistent with the mod's rescaling of ships