Space Engineers

Space Engineers

Whip's Artificial Horizon Redux
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更新:2024 年 10 月 14 日 @ 上午 11:30

Version 1.12.8

Summary
Fixed newly introduced type deduction issue with MathHelper.Clamp

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/13007dcf500ffe21d48d2a33cb22b7f5e687191a

更新:2024 年 2 月 15 日 @ 上午 10:39

Version 1.12.7
Changelog[github.com]

Added altitude offset, minor visual changes to minimize horizontal width

更新:2024 年 1 月 17 日 @ 下午 3:05

Version 1.12.2
Changelog: https://github.com/Whiplash141/SpaceEngineersScripts/commit/573327ace0641b0489a0c2758d8068be5161cbba

Added acceleration mode enum to allow users to switch between m/s2 and g's for accel display. Also added units to displayed quantities.

更新:2022 年 3 月 10 日 @ 下午 2:48

Version 1.10.2
  • Added animated title screens

更新:2021 年 4 月 22 日 @ 下午 2:39

Version 1.9.1
  • Changed how script background is set to help with sync

更新:2021 年 1 月 3 日 @ 上午 11:59

Version 1.9.0
  • Added vertical speed indicator
  • Improved text box text centering
  • Gave pull up text box more padding so text is easier to read
  • Centered subtext to avoid clipping on some text panels

更新:2020 年 12 月 1 日 @ 上午 11:35

Version 1.8.1
  • Added buffered average to terrain derivative to smooth out noise
  • Made use of bugfixes to Ini

更新:2020 年 6 月 12 日 @ 上午 11:33

Version 1.7.0
  • Workaround for Keen's broke ass sprite caching system. Sprites will now be forced to draw on servers periodically.

更新:2019 年 5 月 1 日 @ 下午 5:45

Version 1.5.0
  • Added collision imminence indicator. Two arrows will move towards the center of the screen the sooner a collision is detected

更新:2019 年 4 月 30 日 @ 下午 6:43

Version 1.4.6
  • Reverted "Collision warning time threshold" back to 5 seconds after my shit reflexes lead to me smashing into the ground (Better safe than sorry)