Killing Floor 2

Killing Floor 2

KF-StateSurvivalFarmlands
5件中 1-5 を表示
更新: 2019年5月11日 @ 4時03分

Changes?:
Added 5 new defend locations.

更新: 2019年4月24日 @ 11時58分

Update!

Changes?:
Hopefully fixed the boss to spawn faster, added more locations for the boss & disabled pawn touch.
Shrunk the buildings in BG and adjusted lights etc.
re-sized some blockers.
re-built UV's on some staticmeshes.

更新: 2019年4月23日 @ 17時45分

Blood splatters should be working now.

Changes:
Added more tree's of 1 sort around the map.
Increased BG house size.
Blood splattermap rebuilt.
correct Staticmesh package uploaded.

current issues:
Boss spawn seems to be delayed til players move away
Priority for map patch tomorrow.

更新: 2019年4月23日 @ 12時49分

We know you play KF for the blood, so, here is the blood splatter update!

This hasn't been tested yet in game play, once we play and see how the blood spreads, changes may occur.

Changes?:
New UV Blood splatter maps generated.
Some meshes overriding splatter res for better visuals.
New ammo boxes spawn on the farm lands where it felt needed!
New armor/gun spawners in set locations.
Lighting of the map has been decreased to 0.080000
House has no collision and shouldn't break anymore. BG

更新: 2019年4月22日 @ 19時14分

Uploaded!

Current version Notes:
House outside of map is destroy-able, oops...
Blood splatters on Static meshes not yet built.


Changes made before hand?:
Added new building next to white tent.
Move vehicles and added vehicles inside white tent.
Added blocked within white tent and around it.
Created static meshes from set brushes and converted brushes into the meshes.
Added many more trees in & out of map line visuals.
Added horse statues.
Cut pathing with tree lines.
Changed skybox & rotated.
Added 3 new ammo boxes & one new gun in the new building next to the white tent.