Arma 3
EvorA: Altis Blue
Mostrando 1-3 de 3 aportaciones
Actualización: 13 ABR 2020 a las 11:50 a. m.

- Added: Contact equipment to vanilla missions
- Added: French localization (Thanks to Jokerini)
- Added: Possibility of skipping cinematic intro
- Added: Lobby parameter for garrisoned buildings in objectives
- Added: Lobby parameter for "Harcore mode" (Always difficult enemies)
- Added: Lobby parameter for different ways of generating the objective queue
- Distance from main base
- Distance from any base
- Distance for previous objective
- Predefined
- Added: Briefing credits
- Fixed: BIS vehicle customization not working on dedicated hosts
- Tweaked: Objective list refactorization (Allows for more objective variability)
- Tweaked: Objective units refactorization
- Tweaked: Objective Anti-Air can now be static weapons
- Tweaked: Respawn markers can now be configured to move to a captured base
- Tweaked: Objective queue can now treat capturable objective as normal

Actualización: 28 ABR 2019 a las 11:01 a. m.

- Fixed: RscMapControl missing value

Actualización: 14 ABR 2019 a las 11:47 a. m.