Stellaris

Stellaris

~ StarNet AI
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Opdatering: 11. sep. 2019 kl. 12:44

Fixed a factory building weight bug.

Opdatering: 11. sep. 2019 kl. 9:53

AI will be less likely to claim systems from someone they love, also more likely to surrender in ideology war (defines and war_goals, changes).

Opdatering: 11. sep. 2019 kl. 5:41

Minor building changes, AI underprioritised consgoods when they were low.

Opdatering: 11. sep. 2019 kl. 5:36

Minor building changes, AI underprioritised consgoods when they were low.

Opdatering: 5. sep. 2019 kl. 17:46

Fixed the alloys not being tradeable caused by today's bugfix.

Opdatering: 5. sep. 2019 kl. 10:49

Added bugfixes by mario0244

Changes to policies, tech, strategic resource files.

Opdatering: 4. sep. 2019 kl. 8:28

Building weight changes (AI leaving free slots in the lategame).

District weight changes (AI frequently has robot unemployment).

Opinion tweak (made it possible to increase relations via bribes, but you need to give huge bribes to do it).

Edicts tweak (so AI will be less likely to sit on 1000 influence).

Opdatering: 4. sep. 2019 kl. 8:24

Initial Upload

Opdatering: 28. aug. 2019 kl. 5:28

Fixing missing "}", my bad.

Opdatering: 28. aug. 2019 kl. 2:34

Building weight changes.