Counter-Strike 2

Counter-Strike 2

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Showing 11-20 of 21 entries
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Update: 28 Nov, 2013 @ 9:53pm

detail work in lobby, elevator, dining room, and kitchen
lighting work
collision cleanup
bug fixes

Update: 24 Nov, 2013 @ 9:55pm

Layout additions to A-site junction
Layout additions to Stage
Lighting updates
Collision fixes
New art detail
Bug fixes

Update: 23 Nov, 2013 @ 7:12pm

Bug fixes
Lighting tweaks - positioning, lightmap
Minor layout adjustments
Adds art detail - dining booths, rooftops
Fixes model collision on safe

Update: 23 Nov, 2013 @ 12:56am

Fixes 30+ locations bomb could be thrown out of reach
Texture/model tweaks
New lighting tests
Reduces jump stacking requirements on big boxes
Moves site labels
Adds minor level art detail
Bug fixes

Update: 19 Nov, 2013 @ 2:25am

Adds tape markers for bomb sites
Slightly decreases bomb radius from last update
Choke and ladder tweaks near B back door
Bug fixes

Update: 18 Nov, 2013 @ 1:21am

New medicine for the T's:

Adds furnace room for lower level entry
Adds bottleneck to B back door
Tweaks made to kitchen vent entry

New WIP models: lamp, sconce, spotlight, pole, floor box, hinge
Optimization overhaul outside
Bug fixes

Update: 9 Nov, 2013 @ 11:43pm

Expanded stage room - new balcony, utility closet
Added vent connecting stage and vault room
New model - speakers in stage
New texture for metal railings
Tweaked A-site slot machines
Lighting adjustments
Tweaked some doorways for line of sight
Bug fixes

Update: 28 Oct, 2013 @ 3:40am

Major update!

4 new rooms - kitchen, dining area, stage, vault
new props
new textures
updated lighting
opened CT spawn area
adjusted team spawns
raised the skybox ceiling
added CT-side jump to catwalk
general optimizations

Update: 29 Aug, 2013 @ 12:42am

Added new art: card shoe, card shuffler, card deck, ceiling tiles
Added breakable windows and vents
Minor layout modifications
Lighting tweaks
Bug fixes - collision, radar site radius

Update: 19 Aug, 2013 @ 11:42pm

Added vent to B site from Terrorist side

Improved radar