Conan Exiles

Conan Exiles

Shadows of Skelos - Extended v2.0.18
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Update: 22 Sep, 2021 @ 4:06pm

Patch Notes SvS Ext. v1.5.2
Summary: Bugfixes, misfired spells from Professions mod shouldn't instantly destroy items changed in this patch any longer.

FIXES:
FIXED: Exchange icons from spiders, animals (except snakes) to 128x128 versions, uploaded 512x512 versions

CHANGES:
CHANGE: corrected recipe of swan goose to fit to chicken recipe
CHANGE: gave all admin spawn only items an repair material if the item was a building item
CHANGE: applied return-to-inventy "hack" to the volcanic forge, frost temple forge, small maproom -> The "return to inventory" button will be still visible in the radial menu but it will just trigger a notification that it is disabled.
CHANGE: Admin Coffins do not decay any longer, contents won't be dropped if destroyed, shouldn't take damage from regular sources
CHANGE: Weather Boxes shouldn't decay nor take damage from regular sources, HP increased to 20 Mio

NEW Staff
NEW: CleanUp Tool from SvS2, see manual for usage!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 20 Aug, 2021 @ 4:35pm

Patch Notes SvS Ext. v1.5.1-3
Summary: Compressed edition

FIXES:
Compressed the mod to stay beyond 1.9 GB

CHANGES:
None

NEW Staff
Nothing new here... sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 20 Aug, 2021 @ 4:08am

Patch Notes SvS Ext. v1.5.1-2
Summary: Compatibility Patch for Funcom Patch and latest DevKit Release

FIXES:
None

CHANGES:
None

NEW Staff
Nothing new here... sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 15 Aug, 2021 @ 5:13am

Patch Notes SvS Ext. v1.5.1
Summary:Some hot fixes for 1.5.0

FIXES:
FIX: Remove of crosshair of SAW Activate should work regardless of state now
FIX: Changed animal recipes from 1.5.0 that had honeyed eggs in them to require normal eggs now
FIX: Fixed recipes that weren't craftable (Animals)

CHANGES:
CHANGE: Muted Child of Zath
CHANGE: Chicken is sorted to Feat: Avian now

NEW Staff
Nothing new here... sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 14 Aug, 2021 @ 5:13am

Patch Notes SvS Ext. v1.5.0
Summary: Fixes, enhanced SAW & improved/re-designed UI, magical fires, lots of spiders, snakes and more animals. Placeable Box of Darkness, Sun & var. Weather

FIXES:
FIX: You can take a bath now in the Fountain o.t. Exalted (both colours) or Well of the Panther (both colours) - the other fountains are not suitable for baths
FIX: changed volume multiplier from 2 down to 1 for the ringing bells
FIX: fixed odd new acheronian bed material
FIX: Fixed item "Activate SAW" to only call SAW once
FIX: Fixed textures for Hanging Bag 02 + 03
FIX: Tidied up some old references

CHANGES:
CHANGE: increased light radius of Hearth and Home
CHANGE: changed material and submesh-material routines in SAW to better adapt to Amunets Deco Collector
CHANGE: enhanced SAW (backend)
CHANGE: improved/re-designed SAW UI
CHANGED: Changed recipes of potions and removed catalyst item to not give back empty glass flasks any longer. If you add water and some "dye"... where to put that potion in elsewise? (adapted Potion 01 (red), Potion 02 (blue), Potion 03 (red, small), Potion 04 (blue small), red potion, blue potion))
CHANGE: Adapted SAW to be able to change skeletal mesh materials
CHANGE: Adapted Lizards (Lizard 01-03 + Wall versions) to be usable with SAW as well
CHANGE: Goliath Spiders and Spider L/R are craftable in the Feat cobwebs now and become re-sizeable and re-positionable (SAW)
CHANGE: Adapted blue/green/purple barrier colors to match the new fire colors blue/green/purple, adapted them as well for better placement [they can probably dissappear if not picked up prior to this patch!]
CHANGE: All Fires (including Ground Fire and all Wall Fires) are now SAW items. You can change the color from fire-red to blue/cyan, green, purple, black. You can also disable smoke/ember particles for every fire. Reposition is disabled. You need to use "Activate SAW (Aim) [SvSE]" on them to activate SAW.

-> The black color often is barely visible in normal light. Keep this in mind. Do NOT ask me to add other colors, seriously.

CHANGE: Papers to be better placeable
CHANGE: Added various sizes to whale bones

NEW Staff
Magical fires -> see Changes

Feat: Cobwebs
-----------------
(each one is placeable on floor, wall or ceiling and has different colours where possible and different sizes)
NEW: Tarantula
NEW: Widow Spider
NEW: Giant Spider
NEW: Corrupted Spider
NEW: Spider of Yezud
NEW: Spider of Leng
NEW: Demon Spider
NEW: Child of Zath
NEW: Devolved Spider
NEW: Goliath Spider (Ceil) (adding a new ceiling version only)

Feat: Animal Tamer:
----------------------
NEW: Lizard (Ceil)
NEW: Chicken (3 colours, 3 sizes)
NEW: Goat (3 sizes)
NEW: Ibex (3 sizes)
NEW: 2 Pigs (each 2 colours, 3 sizes)

Feat Cattle:
--------------
NEW: Cow (2 colours, 3 sizes)

Feat Avian:
------------
NEW: Swan Goose (3 sizes)

Feat Set:
----------
NEW: King Cobra (10 sizes)
NEW: Child of Set ("alive deco", 10 sizes)

following have various colours & 10 different sizes
NEW: Anaconda 01-05 Static
NEW: Snake (Static)
NEW: Boa (Static)
NEW: Viper (3 sizes)

Feat Scribe:
-------------
NEW: Stack of Papers 03 & Stack of Papers 03 (Stor)
Stor = Storage version with 200 slots inventory

Feat: Savage Craft
----------------------
NEW: Guts (different sizes; same model as unidentifiable corpse)

Admin-only:
---------------
+ NEW: Activate SAW (Aim) [SvSE] - Admin utility to activate SvS Ext SAW from some distance. - Only works for SvS Ext items and if you're owner/clanmember of that item aimed at.

All following items can used via a new icon in the radial menu if selected with the use-key (Standard: E). A widget for configuration appears. Using "Visual Helper", the size of the box can be displayed (activate the checkbox). Deactivate the checkbox to disable the Visual Helper.

+ NEW: "Shadows of Skelos" - Item to create a box of darkness, configurable in terms of box-size; will set the zone within the box to midnight (static) without any weather effects

+ NEW: Box of Rain: Similar to above, will create a Box with weather zone equivalent to the green highlands. Set Weather intensity to >50 to let it rain.

+ NEW: Box of Snow: Similar to above, will create a Box with weather zone equivalent to the the ice area. Set Weather intensity to >30 to let it snow.

+ NEW: Box of Tropical Storm: Similar to above, will create a Box with weather zone equivalent to the the swamp. Set Weather intensity to >30 to let it rain, set it to > 70 to make a tropical (thunder) storm.

+ NEW: Box of Ash-Rain: Similar to above, will create a Box with weather zone equivalent to the the ice area. Set Weather intensity > 50 to let it rain ash-particles.

+ NEW: "Sun of Skelos": Similar to "Shadows of Skelos", except that you can enter your prefered daytime. Format will be HH (range 0-24), eg. 3 for 3 a.m. or 14 for 2 p.m.
Time will be static then in the box, no weather created. If you change the time, you need to leave that box and enter it's zone again for the sky to change.

IMPORTANT: Allow weather effects to take some time (up to 2 minutes e.g. for the storm) to appear when going into the box or to disappear when leaving. To adapt the weather intensity use the Conan Cheat menu as admin.

!!Do NOT mix boxes. The first one placed will be that one in charge. You can't combine effects!!
Rain, Storm, etc. will have a darker environment (there are most probably clouds where all that stuff comes from, so the sun won't shine. No sun, no bright light :P).
Especially for "Shadows of Skelos" and "Sun of Skelos" it's mandatory to leave and enter the area of effect again before special effects come into account.

Credits:
<3 Thanks to SailorSat/LilMissHentai for the help with bugfixing. Also thank you very much for sharing your code with me (especially for the weather / darkness / sun boxes).
<3 Thanks to Eve for desigining all new icons.

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 27 May, 2021 @ 7:33am

Patch Notes SvS Ext. v1.4.7
Summary: Compatibility Patch for Conan Exiles v.2.4.4 and war siege weapons;

FIXES:
FIXES: No fixes at all.

CHANGES:
CHANGES: No changes at all

NEW Staff
Woodworker-Feat:
* Ballista (+ loaded, destroyed version), Ballista Bolt (Wall and Floor version)
* Catapult (+ loaded, destroyed version)
* Ram (+ destroyed version)
* Trebuchet (+loaded, empty & destroyed version)
* Siege Tower (+ open and destroyed version)

NOTE:
Be cautious to not stand on the "bridge" when changing the state of the Siege Tower to closed state. Furthermore please not that re-positioning the Siege Tower won't be saved when you switch states. This is intentional. - Also please not that I don't take any responsibilities if you place other placeables inside the Siege Tower, that they may persist after changing states.

Stonemason-Feat:
* 4 Catapult Rocks

Admin:
* 5 new RP Tokens

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 25 Apr, 2021 @ 5:52am

Patch Notes SvS Ext. v1.4.6
Summary: Summary: Death Statue fixes

FIXES:
FIX: Death Statues won't get gigantic any longer

CHANGES
Nothing

NEW:
Nothing

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 22 Apr, 2021 @ 10:49am

Patch Notes SvS Ext. v1.4.5
Summary: Summary: Compatibility Patch for Conan Exiles v.2.4; few fixes and small changes

FIXES:
Nothing

CHANGES
CHANGE: SAWified Mammoth- and Whale Bones
Attention: The Zero-Point is outside the mesh. To achieve proper rotations you need to add translations and rotations altogether. Please note that you just can move the placeable within a frame of ca. 1 foundation to each side.

NEW:
Nothing here today. Sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 20 Mar, 2021 @ 5:59am

Patch Notes SvS Ext. v1.4.4
Summary: Compatibility Patch for Amunets Deco Collector

FIXES:
FIX: fixed last missing materials to be compatible with Amunets Deco Collector
FIX: Yellow Flask has now yellow content
FIX: Snakehead (Floor) does use the correct mesh and material now

CHANGES
NONE

NEW:
Nothing this time. Sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 16 Mar, 2021 @ 2:08pm

Patch Notes SvS Ext. v1.4.3
Summary: Compatibility Patch for Conan Exiles v.2.3; changed Feats, new Feats, comfort Feat teacher

FIXES:
FIX: Remove All and Remove All (Aim) will work with fountains and other WorldDynamic items now
FIX: Corrected recipes for Well of the Erected (should be 20 Steel Bars, not 120), as well as small position/size fixes
FIX: Fixed missing font reference to font Roboto in SvS_Wg_Rotation (no more log-warnings about that!)
FIX: tidied up some wrong soft-references (creating log-spam)

CHANGES
CHANGE: SAW icon should be only only visible for owner and clanmembers now, not for everyone.
CHANGE: activated SAW an Broken Wheel
CHANGE: renamed some materials to fit to internal naming guideline (side-effect: probably some items miss their materials...)
CHANGE: Small Maproom - increased heigth of pedestals and connected boxes for easier usage
CHANGE: removed all DNU items
CHANGE: Magic station, Cobweb station and Station of Elements can now be crafted and returned to inventory - if the corresponding feat is learned.
Feats can be unlearned now with the Feat-Remover and/or regular yellow lotus potion, so the additional fall back safety is not necessary any longer.
CHANGE: all materials are set to be usable with instanced static meshes - making item material compatible to Ammunets Deco Collector (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2365946321)
CHANGE: Everything prior found within the "Other" section of the admin menu belongs to GUI Category "Utility" now. Thus those admin stuff is (again?) to be found in the "Other" section of admin menu.
CHANGE: All Workstations belong now to GUI Category "Workstations"
CHANGE: 0 HP Fix can be toggled by admins (default: active)

HOW TO TOGGLE 0 HP FIX
As admin open the console and enter one of the following commands + arguments (without enumeration!):
1)
DataCmd 0_HP_Fix true
2)
DataCmd 0_HP_Fix false
3)
DataCmd 0_HP_Fix status

1) will active the 0 HP Fix (useful to remove items from other mods having 0 HP and can not be returned elsewise)
2) will deactivate the 0 HP Fix
3) will show you the current status on the right side on your screen (either true=on or false=off).

NEW:
NEW: Feat teacher (all) - Admin Only - Teaches ALL SvS Extended Feats
NEW: Feat teacher (rcp only) - Admin Only - Teaches all SvS Extended Feats except those learned by books (-> no SvS Ext Cobweb, Mage, Wizard, Elements)
NEW: Feat SvS-Ext Jeweller (Workbench: Blacksmith's workstation; this might change in future, so that the Jeweller will get his/her own bench)
NEW: Rcp. for a jeweller (teaches SvS-Ext Jeweller)
NEW: Snakebracelet (F) + (M) Feat: SvS-Ext Jeweller

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn