DayZ
CPBWeapons
Showing 51-60 of 126 entries
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Update: 25 Oct, 2021 @ 5:26am

Animation update to fix client crashing isses

Update: 3 Oct, 2021 @ 2:21am

Coz im stupid

Update: 3 Oct, 2021 @ 1:24am

Animation calling update (SFramework Mod Collision fix)
Updated M447 Texture

Update: 29 Sep, 2021 @ 6:22pm

Added new bullpup animations to all bullpup weapons in CPB
Added a AUGA3
Added a new HK416 (Has a faster rpm, and looks better but the old one is still in the files for you to use)
added a few more folding ironsights <3
Fixed a few random issues/bugs

Update: 10 Sep, 2021 @ 9:52am

Changed size of the 20rnd polymer magazine
Fix AK74 not taking the 45rnd magazine
Thompson should be fixed too

Update: 7 Sep, 2021 @ 11:29pm

Fixed MDRS sound
Fixed ammo count in the new 20rnd polymer
Fixed M79 + CPBNade Launcher Animations
Changed Class of anims JMAnimRegister (CF is needed)

Update: 3 Sep, 2021 @ 4:33am

Adding Folding Ironsights to the SR25
Added Folding Ironsights to the Mp7A1
Added Folding Ironsights to the FD338 (Kivaari)
Added new M200 model
Added new place holder ammo for custom ammo

All weapons have been updated to run the way they are meant too (no go off vanilla items)

Updated all ammo stacks to be maximum of 50

M200 classname update (to avoid any more conflicts)

Update: 21 Jul, 2021 @ 11:39am

Implementation of folding iron sights (added to the M447 only, Will implement it to more guns soon!) - Thanks to JD

Update: 16 Jul, 2021 @ 8:48am

Added AK 60 rnder
Few config changes on multiple weapons
Update to animations + magazine bases
Added A tactical Makorov (WIP)
Added M134 Minigun (WIP)

Fixed all pistol animations
Fix for scout mag taking the wrong ammo

Update: 26 May, 2021 @ 1:50pm

Scout Magazine FIX