Team Fortress 2

Team Fortress 2

Isotope
Mostrando 11-13 de 13 aportaciones
< 1  >
Actualización: 31 MAR 2019 a las 7:05 p. m.

+Added planks to reach the connector buildings roofs from mid
This was originally in early development versions, but I removed it. Now it's back, hopefully to help.

+Increased timer length by 33% (was 900 seconds, now 1200 seconds)

+Fixed a bug which caused the warning alarms to play endlessly

/Shifted some prop positions

Actualización: 31 MAR 2019 a las 5:11 a. m.

+Added additional route from mid to the boiler room
People often commented the map felt too choke-heavy and didn't have enough routes, so this additional route has been added to give some more options; especially to flankers. This route also provides more cover from snipers, and gives attackers a good angle to assualt a sentry nest in the boiler room. This was going to be added in A6, however.... I forgot. Sorry.
Demonstration of route: https://sand.feen.us/z4owbdzsvz.mp4

This is the only change made in this update, apart from a couple bug fixes.























-Removed gay frogs

Actualización: 30 MAR 2019 a las 8:49 a. m.