Stellaris
Godly Traits (deprecated)
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更新: 2019年10月15日 @ 14時49分

更新: 2019年10月15日 @ 14時43分

更新: 2019年9月7日 @ 5時33分

Initial Upload

更新: 2019年9月7日 @ 5時26分

Initial Upload

更新: 2019年8月29日 @ 19時34分

-Fixed traits
-Removed base resource bonuses from traits because even the game itself does not know which modifiers actually do something and which are just useless and take up memory while not doing shit. No I'm not salty. /s
-Fixed civics
-Fixed ascension perks
-Edited localisation for ascension perks
-Moved base extra trait points and picks into an addon mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1848976806

更新: 2019年7月2日 @ 16時53分

-Fixed outdated modifiers.
-Removed modifiers that had no effect because of Stellaris base changes.
-Added base resource bonuses to traits to jumpstart godly species.
-Removed authority and government type after they were made obsolete by changes in civics. This means there is much better compatibility with hives/machine empires and other mod governments.
-Added an ascension perk that allows for 5 for civics at the cost of 100% ethics shift speed.

更新: 2019年6月23日 @ 11時33分

-Edited Stellaris base event for robot breakdowns. Machine empires with the "Machina" civic and/or species with the "Everlasting" trait will never experience breakdowns.
-Added "Nano Assemblers" trait as an alternative to super/hyper fertile for machine empires.
-Fixed leader trait assignment for Borg.

更新: 2019年6月21日 @ 16時04分

-Fixed ascension perk research missing icon.

更新: 2019年6月21日 @ 14時11分

-Fixed civic requirements. Should prevent people from taking all the civics at once.
-Removed starbase upkeep reduction on civics, added starbase influence cost reduction.
-Minor semantic changes to syntax of modifiers in civics, though I'm still unable to find good information on what the correct syntax really is, and which modifiers can be placed where and still have their effects working.
-Added ascension perk research. Repeatable 20 times. Adds 1% research speed each time.

更新: 2019年6月21日 @ 13時43分

Fixes.