Warhammer: Vermintide 2

Warhammer: Vermintide 2

Save Weapon (Give Weapon supplement)
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Mis à jour le : 5 avr. 2021 à 5h32

Version 1.2.5
- Rewrote 'get_item_name_from_save_id' function, which was responsible for the mod confusing Bretonnian Sword & Shield for regular sword & shield, as well as some earlier cases of mistaken identities. The old function needed me to manually add special exceptions in cases where two items shared the first part of their in-code names. This new function catches all cases and should be future-proof.
- Cleaned up some old, unused code.

Mis à jour le : 2 avr. 2021 à 18h49

Version 1.2.4
- Fixed an issue where, when loading items, the mod would would mistake the Bretonnian Sword & Shield for a regular Sword & Shield

Mis à jour le : 19 juil. 2020 à 13h49

Version 1.2.3
- Fixed an issue where, when loading items, the mod would think volley crossbows were normal crossbows

Mis à jour le : 3 juil. 2020 à 8h11

Version 1.2.2
- Fixed broken inventory sorting that would happen if you deleted an item while in the inventory view

Mis à jour le : 2 juil. 2020 à 9h17

Version 1.2.1 (Hotfix)
- I had forgotten to actually let you toggle auto-equipping on game launch on or off. Now you can do so.

Mis à jour le : 2 juil. 2020 à 9h00

Version 1.2
- Added functionality to delete items by hovering them and pressing an assigned keybind
- Added hotkey functionality to undo item deletion (same as "/sw_undo", but this one only works while in the inventory screen)
- Fixed the auto-equipping of previous session's equipped modded items
- Added a mod menu setting to toggle the auto-equipping functionality on or off

Mis à jour le : 2 juil. 2020 à 8h58

Mis à jour le : 2 juil. 2020 à 8h56

Mis à jour le : 30 juin 2020 à 3h25

Version 1.1 (Season 3 update)
- Fixed an error-message on start-up regarding a broken hook
- Equipping previously equipped custom items on start-up currently does not work properly (except for skins)

Mis à jour le : 13 nov. 2019 à 5h22

Version 1.0.3

- Fixed a potential crash that could happen if you used the 'sw_delete' chat command with the inventory screen open.