Arma 3
MGI ADVANCED MODULES
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Update: 26 May, 2020 @ 2:15am

Update: 26 May, 2020 @ 1:57am

Respawn vehicles modified. Empty vehicles are those empty at mission start or spawned empty. If abandoned,the vehicle will respawn only if the side of the crew is checked (or this vehicle is linked to the module).

Update: 21 May, 2020 @ 6:24am

Update: 19 May, 2020 @ 9:47am

Update: 19 May, 2020 @ 9:38am

Added bikey (see previous note also)

Update: 19 May, 2020 @ 8:57am

Modified the Vehicle Respawn module
Tweaked some features as asked in BI forum...

Intermediate version. More to come.

Update: 30 Jul, 2019 @ 8:45am

Modified some codes and improved little things. I must have a 2 month break for Arma. See you in October. I'll read your remarks and wishes any way.

Update: 1 May, 2019 @ 8:08am

Modified signature for v2 version. Check: verifySignatures = 2; on servers

Update: 17 Apr, 2019 @ 8:20pm

Corrected a bug on drop vehicle instead of crate.

Update: 12 Apr, 2019 @ 10:46am

Corrected the default respawn markers for AIs and vehicles.