Arma 3
Assault Camp Rogain
Mostrando 1-10 de 10 aportaciones
Actualización: 11 ABR 2014 a las 5:37

- Fixed typos.

Actualización: 8 MAR 2014 a las 10:09

- Rewrote tasks using scripts instead of modules. Task modules have been broken for some time.
- Removed IFVs and UAVs. These additions were never properly balanced, and the focus of the mission was meant to be infantry combat.
- Added new mission situation, execution, signals, etc. to diary.
- Modified some dialogue.
- Increased number of available mortar strikes.

Actualización: 15 SEP 2013 a las 22:03

- Added UAVs for the player to control.
- Changed save game timing.
- Added enemy IFV.
- Modified ambient AI at Statis Air Base.
- Reduced number of available mortar strikes.

Actualización: 23 AGO 2013 a las 5:12

- Added establishing shot on mission load.
- Revamped mission markers.
- Added mission briefing.
- Added additional task to hopefully clarify how to end the mission.
- Added music track.
- Added enemy APC.
- Added Mk20 rifle to weapons cache.
- Modified ambient AI at Stratis Air Base.
- Slightly modified enemy AI patrols.
- Support modules are no longer available immediately.

Actualización: 16 AGO 2013 a las 18:20

- Added additional patrols.
- Added units to Stratis Air Base to liven the place up. Now it seems more like an occupied base.
- Reduced number of available mortar strikes.
- Added task destinations on HUD.

Actualización: 9 AGO 2013 a las 15:39

- Changed Steam Workshop icon.

Actualización: 9 AGO 2013 a las 15:23

- Fixed character clipping through wall.

Actualización: 9 AGO 2013 a las 14:56

- Added missing script functions.

Actualización: 9 AGO 2013 a las 14:26

- Changed Steam Workshop icon.

Actualización: 9 AGO 2013 a las 6:29

- Scenario published.