Garry's Mod

Garry's Mod

Manual Weapon Pickup
Visar 1–10 av 14 poster
< 1  2 >
Uppdatering: 24 sep, 2020 @ 22:59

Add cvar to disallow the "dropweapon" command.

sv_manualitempickup_allowdrop (default: 1)
- Allow the dropweapon command.

Uppdatering: 24 sep, 2020 @ 22:33

Now affects items. (ex. item_healthkit)

Added relevant cvars:

sv_manualitempickup (default: 1)
- Is manual item pickup enabled?

sv_manualitempickup_aim (default: 1)
- Must the player be aiming at the item?

sv_manualitempickup_auto (default: 0)
- Holding use key picks up items automatically.

Uppdatering: 5 maj, 2015 @ 21:41

None Provided

Uppdatering: 11 apr, 2015 @ 12:53

None Provided

Uppdatering: 11 apr, 2015 @ 1:06

None Provided

Uppdatering: 11 apr, 2015 @ 0:54

Added option to drop current weapon to pick up another if player is holding too many.

sv_manualweaponpickup_weaponlimitswap (default: 1)

Uppdatering: 11 apr, 2015 @ 0:32

Added option to limit amount of weapons a player can carry at once. (Given weapons bypass this.)

sv_manualweaponpickup_weaponlimit (default: 0)

Uppdatering: 3 apr, 2015 @ 15:48

Fixed errors when trying to spawn invalid entities.

Uppdatering: 21 aug, 2014 @ 18:18

Should now be compatible with weapon drop scripts.

Uppdatering: 21 dec, 2013 @ 18:05

Added option to automatically draw weapon when given.

sv_manualweaponpickup_autodraw (default: 1)